i mean arguably they could fix all of the damage ogcd gap closers by just removing the potency on them and baking it somewhere else in the rotation, it doesn't need to be some weird clunky gauge mechanic.
At the expense of what was preferred by Warrior mains who liked having an actual Beast Gauge rather than just Fell Cleave stacks and a gap-closer that offered slight gauge manipulation and was an actual gap-closer. Hurrayyyy.
Personally, I'd have been much happier with simply:
- Whenever Fell Cleave gets a buff, directly or indirectly (for example, Enhanced Infuriate), Onslaught gets a potency buff as not to inadvertently increase its potency cost for use (10-20 potency). Sure, give it two charges and a slightly longer cooldown if need be (15 or 20s), but no more than that.
 - Warrior gets a "resting gauge" of 30 BG. While out of combat, you passively generate 5 gauge per HP/MP server tick up to that resting point, to a maximum of 20 higher than you had when you left combat.
 
Are we really considering any gauge that can be spent on more than one ability and its AoE version "weird" and "clunky"?
i'm personally not a big fan of abilities that both have a CD and a gauge spender on them, something about them just feels awkward to have 2 seperate resources tied to one thing, and it felt like a dps loss any time i had to use a gap closer on warrior due to it eating into my main Resource, that doesn't feel good when every other tank (Who were already higher dps anyways) could get away with just holding a cooldown charge and lose nothing for it
I should also state i play on JP from NA and having to double weave during IR to get crit Upheavals and onslaughts was a great way to clip just hard enough to lose my last Fell Cleave,
I know i'm not the greater warrior userbase and people are allowed to dislike this change in direction but i'm perfectly okay with these tweaks personally, the job already isn't super in depth so losing a little more for comfort isn't a crime to me.
Ngl, I am kinda scratching my head trying to figure out what did you even have to double weave on WAR, you have two ogcds to use. Is this one of those "I have to double weave all my defensives at once, because I don't see the TB coming until it's nearly deleted me" again?
fitting upheaval+Dash charges into inner release window is when i remember having to double weave during 5.x, maybe i was doing it wrong? didn't really need to do it in other places but they're also not having latency related problems soNgl, I am kinda scratching my head trying to figure out what did you even have to double weave on WAR, you have two ogcds to use. Is this one of those "I have to double weave all my defensives at once, because I don't see the TB coming until it's nearly deleted me" again?
Onslaught didn't have charges until 6.0 though. It had a 15 second cd so you could only use it once in IR, making it 2 weaves in 10 seconds, which should've been enough time to single weave them, especially since you didn't need to put Onslaught on cd asap. We used to cast it twice under IR back in 4.0-4.1, but that was with a 20 second IR/Zerk, with the second use near the end of it.
ahh, my bad then, brain must have been getting the old mixed with the new, nevermind then <3Onslaught didn't have charges until 6.0 though. It had a 15 second cd so you could only use it once in IR, making it 2 weaves in 10 seconds, which should've been enough time to single weave them, especially since you didn't need to put Onslaught on cd asap. We used to cast it twice under IR back in 4.0-4.1, but that was with a 20 second IR/Zerk, with the second use near the end of it.
| 
            
               | 
          ![]()  | 
          ![]()  | 
          ![]()  | 
        
| 
            
               | 
          
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

			
			
  Reply With Quote

			
			
			

