Unpopular but obviously true opinion: WARs need to be nerfed.
Unpopular but obviously true opinion: WARs need to be nerfed.
Warrior being OP isn't the problem. Dungeons doing no damage is.
Only a good warrior would have this problem that's being spoken of.
Yes, war somewhat always had these heals but also not. It's been standardized, so its based on gcd weaponskills rather than damage which required a big hit (such as IC), so a less skilled war wasnt going to heal much and sometimes not at all bc they used raw....
This didnt even matter in a raid setting. Gunbreaker heals are strong. No one is asking for nerfs. Clemency with req. is extremely powerful since SB. No one asking for nerfs. Because its warrior, people cry for nerfs.
Warrior kinda needed stronger heals to be valid, yet they aren't that valid as healers are powerful so it really makes no difference healing. Only in a dungeon does this matter much.
Warriors dps is too low. The tanks aren't balanced, but people being distracted about them war heals. All tanks can heal... dark heal? Lmao... nope.
I've soloed on 3/4 tanks. Only dark knight couldn't really do it.
With adjustments, just now "bad players" can heal so now it seems op. Imo, nascent was too weak in ShB, so this was needed.
Now actually give me 3 onslaughts and make the dps equal.
Sure, but will that solve the issue of healers having barely anything to heal?
Take away WAR's Nascent Flash, the healers heal them with a few oGCD's because most content hits like a wet noodle and continue to spam their 1 dps button and fall asleep. Nothing really changes. I don't understand this whole uproar over WAR's when it's a symptom of a much larger issue that has become deeply embedded into the game design over the years. Most content barely does damage unless the group screws up. The fact that healers purpose in the game is so delicate that one tank heal can make them irrelevant in some cases, is a sign of a much larger issue.
Maybe WAR's do need a nerf, maybe they don't, but it feels like players are getting worked up over a scratch on the side of the bus when the wheels have been removed and the windows smashed.




While not quite the insane levels as Bloodwhetting, Holy Shelltron and Heart of Corundum are extremely powerful themselves. GNB doesn't need a healer to survive any dungeon boss any more than Warrior does. They just can't get away with eating wind burns or vuln stacks as easily. Even the much meme'd on DRK takes virtually no damage from the two EX primals. You'll have TBN, Dark Mind and Oblation for every single buster. That much raw mitigation plus shielding is enough you won't even get vuln stacks eating things because both bosses won't even deal any damage to you. I pulled off crap like that back in Shadowbringers. DRK laughed at E9S damage downs. Can't get them if I don't even take damage.
The issue is and always has been content simply doesn't hit hard enough for the tools at our disposal. Unfortunately, the devs are more concerned with casual players who barely know how to string buttons together than they are with even average players. They want accessibility above all else in the vast majority of content. Hence why dungeons are a complete joke and why EX primals have slowly gotten easier every expansion with a few exceptions.
Last edited by ForteNightshade; 01-02-2022 at 12:15 PM.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
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