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  1. #61
    Player
    Katie_Kitty's Avatar
    Join Date
    Jan 2018
    Posts
    952
    Character
    Princess Whiskers
    World
    Exodus
    Main Class
    Red Mage Lv 100
    So here's the thing. If you give every lvl90 player all their skills when they're synced down, but the low-level ones only have the skills available at their current level, then you screw over low-level players who don't have those skills. If you just make all the job's skills get learned early on, then you have nothing to learn and very little sense of progression in the later levels.

    Personally, I don't think the current system is a problem. If you're doing lvl50 content, you should only have skills up to lvl50 available.
    (2)

  2. #62
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Velnora View Post
    It's more like, those other games can do it, so there is no reason why this one can't. It's crazy how people want this game to improve, and it gets met with "Go play something else, then"
    Rewording it this way just coats the same gripe a different color. You're also not getting anywhere thinking that your ideas are thrown out because of your desire for the game to improve. This couldn't be more false. It's thrown out because your idea on how the improve the game is a huge burden on an already thinly stretched dev team who aren't making anywhere near what they should be; and all for a miniscule change that doesn't benefit the entire community, and can even burden the lower level players as has been pointed out several times in this thread already.

    I'll reword things too. How about instead of playing another mmo that doesn't make you lose skills when you sync down, you simply play the max level content in this mmo where that doesn't happen. You'll have to forgive me that I find requests like this when a new raid hasn't even been out a week to be way out of the realm of crazy, and makes me want to say to not only find another mmo, but do something else with your life. I won't go that far when it comes to recommendations though.
    (1)

  3. #63
    Player
    Velnora's Avatar
    Join Date
    May 2020
    Posts
    469
    Character
    Velnora Pharetsu
    World
    Sargatanas
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Hasrat View Post
    I appreciate everyone that came in here brilliantly shooting down the proposal. It genuinely just can't work here. Everyone wants to focus on just damage, or heals, or potency, or whatever else. Nobody wants to take a moment to consider, how do you balance WHM having a literal "heal to full" skill, or tanks with "take no damage" skills?

    Only in the most simplest cases can basic abilities be balanced. But every job has a lot more to it that simply wouldn't balance out.

    How do you balance a BLM that can maintain Umbral Ice, at full stacks, with Umbral Soul, while low level THM has to Transpose?
    Tanks with HP/MP recovery.
    AST doesn't even get cards until 30, how do you balance those in lower dungeons?
    How do you balance all the party buffs available? Everyone gets nerfed just in case you have someone that can buff you appropriately?
    Physical Ranged get weak shields/regen at higher levels, how does that get taken into account?

    "Scaling down" is literally not possible while maintaining balance/parity between high level and at-level players.

    And it seems pretty evident that devs value balance more than keeping some players from getting bored.
    Low levels are already not balanced.
    (0)

  4. #64
    Player
    DinahDemiurge's Avatar
    Join Date
    Apr 2014
    Posts
    260
    Character
    Dinah Demiurge
    World
    Gilgamesh
    Main Class
    Culinarian Lv 75
    Quote Originally Posted by Gemina View Post
    You are free to play those other mmos. I know that's dismissive, but so does thinking because X does it, Y should too. This also isn't going to work to convince anyone to redo years of content for what would be at best a trivial QoL change. The last thing I am going to do is go to the online public forum of some other mmo, and tell them their devs should rework nearly every expansion of their game because FFXIV does things a certain way. I find that to be absolutely ridiculous.

    I can't speak for those other mmos. I don't know if their systems where in place from the get go, or if they went in an redid them. What I do know is that in the case of the latter, no developer will say that they could produce the same amount of new content if they have to go in and rework old content.
    My mind is blown. If I wanted to play other MMOs, I would. My point remains valid.
    (0)

  5. #65
    Player
    Velnora's Avatar
    Join Date
    May 2020
    Posts
    469
    Character
    Velnora Pharetsu
    World
    Sargatanas
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Gemina View Post
    Rewording it this way just coats the same gripe a different color. You're also not getting anywhere thinking that your ideas are thrown out because of your desire for the game to improve. This couldn't be more false. It's thrown out because your idea on how the improve the game is a huge burden on an already thinly stretched dev team who aren't making anywhere near what they should be; and all for a miniscule change that doesn't benefit the entire community, and can even burden the lower level players as has been pointed out several times in this thread already.

    I'll reword things too. How about instead of playing another mmo that doesn't make you lose skills when you sync down, you simply play the max level content in this mmo where that doesn't happen. You'll have to forgive me that I find requests like this when a new raid hasn't even been out a week to be way out of the realm of crazy, and makes me want to say to not only find another mmo, but do something else with your life. I won't go that far when it comes to recommendations though.
    Improving the game is a burden on the dev team? What kind of asinine logic is that? If that's the case, making any QoL improvements (which this is), are a burden. "you simply play the max level content in this mmo where that doesn't happen". I'll remember that when someone says there is nothing to do, and they get told to go run roulettes.
    (1)

  6. #66
    Player
    DinahDemiurge's Avatar
    Join Date
    Apr 2014
    Posts
    260
    Character
    Dinah Demiurge
    World
    Gilgamesh
    Main Class
    Culinarian Lv 75
    Quote Originally Posted by Mikey_R View Post
    Nothing comes for free. What would you be willing to sacrifice in order for this to become a reality? Bear in mind, this is something that is going to take alot of time and resources, so you cannot just say something small, it has to be something substantial.

    Once you work that out, ask yourself, would it be worth it for the short amount of time you are in that content?
    forgot SE was a small indie studio. Sorry.
    (2)

  7. #67
    Player
    Velnora's Avatar
    Join Date
    May 2020
    Posts
    469
    Character
    Velnora Pharetsu
    World
    Sargatanas
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Katie_Kitty View Post
    So here's the thing. If you give every lvl90 player all their skills when they're synced down, but the low-level ones only have the skills available at their current level, then you screw over low-level players who don't have those skills. If you just make all the job's skills get learned early on, then you have nothing to learn and very little sense of progression in the later levels.

    Personally, I don't think the current system is a problem. If you're doing lvl50 content, you should only have skills up to lvl50 available.
    How exactly are they being "screwed over"?
    (0)

  8. #68
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    I actually kinda like the syncing because it adds some variety, some Jobs change quite drastically when synced.
    The low level dungeons are already so easy too, quite frankly I think they should sync the potencies of attacks too.

    It's a problem when bosses die before you even see their first mechanic.
    (3)

  9. #69
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Velnora View Post
    Improving the game is a burden on the dev team? What kind of asinine logic is that? If that's the case, making any QoL improvements (which this is), are a burden. "you simply play the max level content in this mmo where that doesn't happen". I'll remember that when someone says there is nothing to do, and they get told to go run roulettes.
    Yeah, you can continue to twist around words. It doesn't help your point. I never said that improving the game is a burden on the dev team. It's asinine logic to take something out of context so it fits your narrative. In this case, that would be thinking that your idea being shut down somehow translates to not wanting to improve the game. Where on Earth do you get that kind of ego? Seriously.

    BTW, roulettes are totally optional. You don't need them to acquire max level tomes. Again I will say that those rewards are due compensation for assisting the community to getting to where you are at. The roulettes are not there for you. They are there for the entire playerbase. Don't like being synced down to their level? Too bad. Go play another mmo.
    (4)

  10. #70
    Player
    Katie_Kitty's Avatar
    Join Date
    Jan 2018
    Posts
    952
    Character
    Princess Whiskers
    World
    Exodus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Velnora View Post
    How exactly are they being "screwed over"?
    Level 90 player synched down is using their full kit but the lvl50 player not synched only has access to their lvl50 kit. Yeah, that's not gonna fly. You'd get people leaving or kicking first-timers the moment they appear.
    (4)

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