Quote Originally Posted by LittleImp View Post
Ironically, I find I have significantly more problems with healers that only heal. I literally can't even remember the last time I died because a healer tunneled on DPS. Typically, a player that is focusing 100% on healing is doing so because they aren't comfortable with their role or are just plain bad, and end up managing their healing really poorly regardless.

I think one of the problems driving this thread is that people assume because they struggle with something, that everyone else does, because most people percieve themselves as average or even above-average. Just because you may have difficulty juggling healing and dpsing, doesn't mean that it's a common state for other players. The reason the mentality of healers doing damage is so widespread is because most players don't feel that it's difficult or risky, and it makes runs in all content significantly faster and smoother.
The topic of the thread isn't healers who are able to balance dps and healing- it's very clearly about healers who spam damage and let others die and groups wipe, or just have the other healer do all the healing and not help- which according to some is good group play.

Whether it's because they're uncomfortable at healer, tunneling dps, or just think others shouldn't take damage so you don't heal them out of spite- healers not healing is becoming more common, and I don't really think this is all an effort from healers to make other players better by teaching them through wipes.

You say you find healers who just heal a bigger issue than those who don't damage... but a healer that just heals, you're still going to finish anything below maybe savage/ult. A healer that just deals damage, you're going to wipe constantly and not finish anything.

Obviously, a healer that does exactly enough healing to keep people alive and everything else is damage is ideal, and great if you can do that... but just as you said, even if you're able to do that and never let someone die unless it's something impossible to save (ie- someone eating every vuln stack), doesn't mean that's a common state for everyone.