


Stop lmao, the only reason that was possible is because of 2x Arcane Crest and 4x Improvised Finish not because of tanks.Aren't you supposed to be trolling the Healer forums? Why are you over here now, we already have enough nonsense on the Tank forums, we don't need another person who doesn't know what they are talking about shout more garbage.
If you don't think something is seriously amiss with two tanks being able to carry six DPS in current, extreme content, you're being disingenuous at best, or outright refusing to see how devastating it is to community sentiment torwards both roles. It doesn't matter if it's a "super optimized static" or whatever, it flat out should not be possible.
If you are bad/someone is your team is bad, and you are part of a lynchpin role such as a tank or a healer and your inadequacy leads to wipes, that team should not clear. Full stop. They're not good enough to clear, so they shouldn't.
If you're unwilling to compromise your own role's VERY OBVIOUS imbalance through justified nerfs, it just means you're selfish, and would rather see yourself at the top of the hierarchy without earning that spot through legitimate effort and skill.
That doesn't make me a traitor to the role, it means I care about game design that makes sense and doesn't invalidate entire portions of the playerbase. Even if it means alienating the outliers.
If you're going to talk at least be knowledgeable on the matter so follow your own advice and stop with the spreading of nonsense.



I completely sympathize, healer design simply doesn't fit the mold and if the devs actually played it for a week they'd see it as well.https://forum.square-enix.com/ffxiv/...ithout-Healers
Both were cleared within two weeks of the expansion's official launch. Each run takes about 10 mins (one 9 mins, the other 11). There's just not enough unavoidable damage going out in current content, and what little that is going out is spaced out enough you don't need a healer to survive it.
It's been the talk of the Healer section for a few days now.
It would be a positive if it wasn't for the fact that healers have almost nothing to do when they're not healing. If you're not healing your only other option is to DPS and your DPS is just spamming one button over and over and refreshing a dot every 30 seconds. It just gets old after a while, especially since your DPS rotation doesn't change at all since you get it at level 1.
I wouldn't mind less scrutiny or the team relying on healers to survive if I had more to do as a healer. As it stands now though, the team relying on me is all I've got left. You take that, you might as well not have any healers.
Quite frankly, FFXIV's healers are literally the worst designed healers I've seen in any game. Not only in gameplay but thematically as well, 4 light based mages and they thought this was a good idea.

Thank you. My point exactly, this is such a dumb conversation from people saying X meme shouldn’t be possible as if even more than 5-10% of the player base can pull it off. Most people don’t even know ex1 still and just do follow the leader. I’ve farmed it like 10 times and that’s all I do.


Replace Warrior with Dark Knight and the Zodiark run fails, straight up.
"The only reason it was possible" is actually a fairly long list of reasons, but "Warrior was present" is one of them.
And for those curious, a few other reasons would be:
You regenerate health in combat.
Clemency.
Reapers are a little overtuned (and were there for damage - arcane crest cannot stack)
Dancers because they have Everlasting Flight but it's not connected to their DPS.
Dancers because Summoners aren't dealing 25% more damage than the fight was tuned for (as it was in E4s: Titan)
Last edited by Kabooa; 12-30-2021 at 03:10 AM.



No, it'd still be fine. You said it yourself. Clemency.Replace Warrior with Dark Knight and the Zodiark run fails, straight up.
"The only reason it was possible" is actually a fairly long list of reasons, but "Warrior was present" is one of them.
And for those curious, a few other reasons would be:
You regenerate health in combat.
Clemency.
Reapers are a little overtuned (and were there for damage - arcane crest cannot stack)
Dancers because they have Everlasting Flight but it's not connected to their DPS.
Dancers because Summoners aren't dealing 25% more damage than the fight was tuned for (as it was in E4s: Titan)

Dark knight is trash though and has been for a minute, worst invuln, and now you have zero self protection compared to like the other 3 who can heal. Look when it gets real in savage and alliance if people want to go no healer then so be it, zero raises and must have near perfect mechanics also passing up on the free 5% buff to stats good luck to them.Replace Warrior with Dark Knight and the Zodiark run fails, straight up.
"The only reason it was possible" is actually a fairly long list of reasons, but "Warrior was present" is one of them.
And for those curious, a few other reasons would be:
You regenerate health in combat.
Clemency.
Reapers are a little overtuned (and were there for damage - arcane crest cannot stack)
Dancers because they have Everlasting Flight but it's not connected to their DPS.
Dancers because Summoners aren't dealing 25% more damage than the fight was tuned for (as it was in E4s: Titan)




Hallelujah. A combat raise and a passive stat buff are your contribution. Such interactivity. Healers are the best designed they've ever been after all.
This was also done with 4 dancers though which if used correctly (as in the video) can take care of raid wide damage. Seems you need DPS that can heal in order to do this though. No way WAR and/or PLD can carry 6 DPS. So it's still not a tank problem but a mechanic problem if anything (as you pointed out in your third sentence). Even with that said, this strategy isn't the most viable. You can kill both extremes faster with healers (especially on Hydaelyn). But kudos to that team.https://forum.square-enix.com/ffxiv/...ithout-Healers
Both were cleared within two weeks of the expansion's official launch. Each run takes about 10 mins (one 9 mins, the other 11). There's just not enough unavoidable damage going out in current content, and what little that is going out is spaced out enough you don't need a healer to survive it.
It's been the talk of the Healer section for a few days now.
Yeah but replace WAR with another PLD or even a GNB and it'd still be fine.Replace Warrior with Dark Knight and the Zodiark run fails, straight up.
"The only reason it was possible" is actually a fairly long list of reasons, but "Warrior was present" is one of them.
And for those curious, a few other reasons would be:
You regenerate health in combat.
Clemency.
Reapers are a little overtuned (and were there for damage - arcane crest cannot stack)
Dancers because they have Everlasting Flight but it's not connected to their DPS.
Dancers because Summoners aren't dealing 25% more damage than the fight was tuned for (as it was in E4s: Titan)
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