I spend 5k gil a day teleporting to get things to make 500k gil
Do you get that gil from the market? Then 500k didn't enter the economy, 5k left the economy, plus market tax. The goal of sinks in MMOs is not to empty any given account but to remove money from circulation from the overall economy: You don't notice the impact of teleporting that much but it is removing high millions (possibily approaching multi billion, if the average player spends 500 on teleporting per day) of gil per day from the economy. A good sink is very subtle and not noticeable on an individual basis.
Most people are not teleporting a bunch to access gil 'faucets,' which are mostly quests, queues, and selling to vendors. Vendors aren't profitable, quests aren't repeatable, leaving queues as the main gil faucet in the game, and they aren't crazy fast.
Last edited by dezzmont; 12-30-2021 at 12:36 AM.
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