Quote Originally Posted by Welsper59 View Post
I'm curious if you have something in mind to pull that off with a pseudo-sandbox type of content that is intended to be repeated very often but also limited (i.e. it's not the entire games worth of resources). Ultimately, that's what an MMORPG comes down to that's why. Repeated grinds.
Are you implying the developers are incapable of creating interesting and engaging open world content?