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  1. #11
    Player
    NegativeS's Avatar
    Join Date
    Jun 2021
    Location
    Azeroth
    Posts
    891
    Character
    Negative Space
    World
    Seraph
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Conundrum View Post
    Game not hard enough....need more epeen.

    EDIT: Wait, this is OPs first and only thread and replies.

    This thread stinks of troll.
    Nah, thread seems like it had too much thought put into it to be a troll thread. I actually agree with some of his points.
    (9)


    My outline for a Chemist healer: https://forum.square-enix.com/ffxiv/threads/513527-Healer-Concept-Draft-Chemist

  2. #12
    Player
    Aringhe's Avatar
    Join Date
    Dec 2021
    Posts
    1
    Character
    Aringhe Wildheart
    World
    Leviathan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by juiceboxed View Post
    People dying to a 1-shot mechanic and implying "that's enough difficulty" is a strawman.
    If you unironically use strawman in a conversation about opinions then you need to take a nap instead of venting on forums, IMO.

    Quote Originally Posted by Shialan View Post
    I can't even remember an MMO that was actually hard or offered any challenge outside of optional side content (like the BAMs in Tera).
    I think a lot of people overlook the experience they get from playing other MMOs more often than not. I'm not sure if you (or people who have played multiple MMOs for long periods of time) are aware that the things you do in one type of game seems to directly translate to others and greatly impacts your sense of difficulty in games that utilizes similar mechanisms.
    (3)

  3. #13
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    The problem isn’t that the early game is easy. The problem is the game doesn’t have any content on the spectrum of difficulty until optional content is unlocked or multiple expansions into the msq.

    I want the msq to be easy — just not free. It's mindless for too long.
    (1)
    Last edited by van_arn; 12-28-2021 at 02:00 PM.

  4. #14
    Player
    Snowdove's Avatar
    Join Date
    Jun 2018
    Posts
    84
    Character
    Faline Starsong
    World
    Balmung
    Main Class
    Arcanist Lv 79
    As someone who is still going through the MSQ for the first time, let me say it isn't the difficulty that is putting people off.


    It's the slog of the MSQ. It wouldn't be so bad if you read some story, went out and did some stuff, then go back and read more story.


    The way FF14 does it, it's read a metric ton, go and do something for 60 seconds, then go back and read another metric ton of stuff.


    I'm literally spending 10-20 minutes reading, going somewhere else, reading more, going somewhere else, reading yet more stuff, then finally going somewhere and -- oh, read more stuff. Now, finally, I get to shoot something! Oh, back to reading more stuff.


    I know this is FF and this is how things are done. Lots of story. Fine. But break it up a bit more and give us something exciting to do.


    These Steven King novels between beating on something is punishing.
    (7)

  5. #15
    Player
    Sclair0's Avatar
    Join Date
    Jun 2017
    Posts
    279
    Character
    Onion Nights
    World
    Moogle
    Main Class
    White Mage Lv 90
    I dont necessarily feel like MSQ needs a tune up (unless they ever actually bother to split up Praetorium and Castrum into dungeons and trials, they definitely do need to be harder)

    But I do agree there is a lack of challenging content, especially during early levelling where the game is trying to teach players new to the genre how to play an MMO.

    I'd definitely like to see more challenging content, and more content like the original deep dungeon, that retroactively gives people in the lowest levelling tiers something to engage with.
    (0)

  6. #16
    Player IdowhatIwant's Avatar
    Join Date
    May 2020
    Posts
    934
    Character
    Jimbo Jimbo
    World
    Gilgamesh
    Main Class
    Summoner Lv 91
    This same complaint can be said about most MMOs outside of it's initial release. The MSQ is not really meant to be difficult it is meant to tell a story and it would not be fair to gate people behind a difficult MSQ. That being said we have had difficult final bosses in MSQ, Shinryu is a good example where a lot of people were struggling to clear it and that also caused people to complain.
    (7)

  7. #17
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,848
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Snowdove View Post
    As someone who is still going through the MSQ for the first time, let me say it isn't the difficulty that is putting people off.


    It's the slog of the MSQ. It wouldn't be so bad if you read some story, went out and did some stuff, then go back and read more story.


    The way FF14 does it, it's read a metric ton, go and do something for 60 seconds, then go back and read another metric ton of stuff.


    I'm literally spending 10-20 minutes reading, going somewhere else, reading more, going somewhere else, reading yet more stuff, then finally going somewhere and -- oh, read more stuff. Now, finally, I get to shoot something! Oh, back to reading more stuff.


    I know this is FF and this is how things are done. Lots of story. Fine. But break it up a bit more and give us something exciting to do.


    These Steven King novels between beating on something is punishing.

    If only... they put in some way to skip the story you dislike reading.

    if they did that, and maybe then added in someplace.. like a book in the inn that you could go through at your leisure...

    I wish they came up with and implemented an idea like that, I bet it would help you.
    (3)

  8. #18
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by NegativeS View Post
    Nah, thread seems like it had too much thought put into it to be a troll thread. I actually agree with some of his points.
    That's how they get you hook, line and sinker.

    But yeah, I don't think this is a troll thread. I don't necessarily agree with their points, but its their opinion all the same. I think they are looking at it all wrong. It's not the difficulty level that makes it a slog early on, it's that ARR, especially post 50 ARR, is quite a drag story wise even with the streamlining they did. I wouldn't wish ARR on anyone, but it has become more of a "rite of passage" of sorts. It wasn't so bad back in the day, but those of us who were around then were able to do it in small doses due to the patch cycle.
    (4)
    Last edited by Vahlnir; 12-28-2021 at 12:59 PM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  9. #19
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,848
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Vahlnir View Post
    That's how they get you hook, line and sinker.

    But yeah, I don't think this is a troll thread. I don't necessarily agree with their points, but its their opinion all the same. I think they are looking at it all wrong. It's not the difficulty level that makes it a slog early on, it's that ARR, especially post 50 ARR, is quite a drag story wise even with the streamlining they did. I wouldn't wish ARR on anyone, but it has become more of a "rite of passage" of sorts. It wasn't so bad back in the day, but those of us who were around then were able to do it in small doses due to the patch cycle.
    it IS a slog, yes, seems to go on.

    but it does make sense. and for you, even more sense because they remade 1.0, made ARR and the post 50 was them essentially realigning with what direction Yoshi wanted to go it. so, yeah, it makes sense, but it did seem to drag a bit

    after that.. .its been awesome
    (0)

  10. #20
    Player
    Platinumstorm's Avatar
    Join Date
    Mar 2011
    Posts
    748
    Character
    Chardut Mazzma
    World
    Excalibur
    Main Class
    Archer Lv 100
    I think there is an issue where there aren't enough moves to use at low levels.
    (1)

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