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  1. #21
    Player KizuyaKatogami's Avatar
    Join Date
    Feb 2021
    Posts
    3,472
    Character
    Kizuya Katogami
    World
    Cerberus
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Rinhi View Post
    indie studio with no budget, covid, semiconductor shortage, other things are more important, just wear something else lmao, fanta to a different race, new workers wouldn't understand the 'vision'
    Square Enix is an indie studio? Covid wasn’t around for early ShB. Semi conductor shortage shouldn’t have mattered if they were properly updating their game. We shouldn’t be seeing downgrades per each expansion we should be seeing upgrades especially with how much money this game makes.
    (2)

  2. #22
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by KizuyaKatogami View Post
    Square Enix is an indie studio? Covid wasn’t around for early ShB. Semi conductor shortage shouldn’t have mattered if they were properly updating their game. We shouldn’t be seeing downgrades per each expansion we should be seeing upgrades especially with how much money this game makes.
    Think she's just parodying the usual defences of them.
    (9)
    When the game's story becomes self-aware:


  3. #23
    Player KizuyaKatogami's Avatar
    Join Date
    Feb 2021
    Posts
    3,472
    Character
    Kizuya Katogami
    World
    Cerberus
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Lauront View Post
    Think she's just parodying the usual defences of them.
    I never know anymore with these people
    (2)

  4. #24
    Player
    Arzalis's Avatar
    Join Date
    Aug 2013
    Posts
    411
    Character
    Kemi Epoc
    World
    Balmung
    Main Class
    Machinist Lv 82
    If there were any doubts this was a bug for sets like the moonward gear, the bug report I put in was marked as "working as intended".

    They definitely need to change their minds on this. There are other armors pieces with capes where tails clip and they look fine. Stop removing racial features please.
    (2)

  5. #25
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Just let the ears and tails clip tbh. If anything I'd rather have a toggle to shut the cloak off, or a reverse visor for hats so you can keep the mask or whatever but ditch the over head part.

    So much of the clipping they already allow is so hilariously obvious (and in a lot of cases just plain bad) that just chopping off people's ears and tails just feels like an even worse solution to a problem they apparently don't intend to solve anyway.

    Maybe if they loosened up it'd make it easier to let Viera, y'know, actually wear hats at all. That'd be neat. I mean the reaper hat clips a little but I still think it looks pretty nice so... /Shrug lmao
    (6)
    "Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time

  6. #26
    Player
    LisSquid's Avatar
    Join Date
    Jan 2021
    Posts
    1,366
    Character
    Mother Kos
    World
    Hyperion
    Main Class
    Reaper Lv 90
    Clipping is fine, imho. I have long said that Viera and Hrothgar should have the same choice Miqo and Au Ra players have had for years: glam to clip or glam to keep it neat. It's always been this way, so I am not sure why they bother making some gear have extra bits for tailed/eared races (ear socks or tail armor), but then hard-turned to just delete those features. I don't get the vision.
    (2)

  7. #27
    Player
    Atamis's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    321
    Character
    Cassandria Everfree
    World
    Balmung
    Main Class
    Miner Lv 90
    I hate capes and butt capes so much. delinking them from the belt slot was such a terrible move.
    turn on hat graphics regardless of clipping. selectively choosing what clipping is acceptable and which are not is arbitrary and pointless. I'll decide if it clips too badly with ears.
    Though I would like to tuck bunny ears (or have actual floppy ears) once in a while. a toggle would be acceptable. I don't know how you would hide Aura horn and tails but that isn't for me to decide. pretty sure more people turn to "ToS breaking" mods with every patch.
    (2)

  8. #28
    Player
    Riusvell's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    124
    Character
    Vell R'ius
    World
    Lich
    Main Class
    Arcanist Lv 100
    I would like to have my ear sockets back... plus not have my tail deleted by the Moonward stuff.

    The Dark Knight gear puts tail armor on my tail, so they do take it in mind.
    I rather have the ridiculous sockets than have my ears forcibly squished against my head whenever a hat piece comes out that's part of the new glamours. But then again, I only wear glasses because I've decided to make that my character's default look, but some hats are pretty nice to wear once in a while.

    If I wanted to have my ears to not be a feature, I would've been playing a Hyur, not a Miqo'te.
    (2)

  9. #29
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    It'd be nice if they made the tail removal optional. I personally like that the Moonward hides my Au Ra's tail just because it's easier for me to "headcanon" it into being my tail is just hidden beneath the cape rather than poking straight through it, but it's definitely something that should be optional.
    (3)
    Quote Originally Posted by Packetdancer View Post
    I either buy my own sandwich or I end up with pork-nostrils.

  10. #30
    Player

    Join Date
    Dec 2014
    Posts
    1,682
    I would not be at all upset for headwear to not have goofy spaces for Elezen ears.
    (3)

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