As the title suggests I wonder how many people are interested in the history of other MMOs and how they got here to where they are today. Atm I can say I've seen the rise and fall of several MMOs, and these things happened for various reasons with each.
I'll use the lovely buzztopic as an example:
WoW was not as bad as it is today, and personally(I can be wrong) I feel many like to harp on its failures vs its success. I doubt it has to be said to many but A lot of the current state of XIV mirrors a point in time where WoW was much the same. From devlopment choices, to a massive influx of players. Even now, similar issues have been talked about with XIV, from time gating, to adding more hardcore content,to what a new job should be. These may not be WoW and XIV specific, but given how Yoshida has developed the games, they've been similarly handled.
So I guess my question, and point of this topic is, if Yoshida is willing to learned from WoW, good and bad, why does the community constantly resort to tribalism, over talking to WoW players about what can be done to keep XIV from possibly going down a similar path. Learning from them the history of how the players affected that game, just like Yoshida is learning from the live history of the Development and company side of WoW, and how that affected the game.
I personally think we should make it a point to do so as players. We never know what the future brings and it only take a few things changing for similar issues to arise within XIV.
I doubt I have to say it, but no, not a troll thread, just an honest thought I had since WoW vs. XIV is literally everywhere now a days.
Edit: As I can see trolls, or people who just refuse to get my point, I can word things better.
Why is it hard for XIV players to try and sit down and understand why someone who's played Rift, Aeon, Runescape, ESO, SWOTR, And Yes, as much as you hate to see it, WoW, left those games for 14. If their game was doing bad, if it was the company, the players, both?
In that games history, is how it changed possibly for the worse, or changed to make large amounts of players from those games come here.
(This is not implying any MMO or game I mentioned is doing bad or that large amounts of those players are playing XIV now, just using them as examples)
You can take XIV and WoW, and change them out for other MMOs. It really doesnt matter, WoW was just used as an example, given my personal knowledge of that game, and how it was used in XIVs development.
From understanding these games, and how they got here, it could help players understand XIV better, and possibly help make it, an already p great MMO, into one that has fewer problems, or allow better player feed back. Things like that