Honestly I think Summoner is better now than it’s ever been. Potencies etc need adjusting because it’s dps is unfairly low but apart from that it’s fun and looks cool? I love rotating between the different Demi-primals and how each one changes up the rotation. i.e Ifrit does charge, Garuda is speedy but necessitates Swiftcast for Astral Flow, Titan has mobility and the most oGCD windows. It has good utility in Searing Light and Radiant Shield - though the windows you can actually use them are very limited lol
Bard on the other hand still feels hollow to me, it’s like a pure DPS desperately trying to convince everyone it’s a support so they’ll take it to raids. Battle Voice and Finale are conveyor-belt cool downs (same timing and usage every fight because raid buff line-up). They don’t actually do anything for the party either since the affect the Bard; you’d use them at the same time for the same purposes even if they solely affected the Bard. They could be automatic and nothing would change for Bards.
Minne is functionally useless - the countless threads of healers having nothing to heal attest to this. Paean has too long a cool-down for its lacklustre effect to ever be useful because the very few times a removable debuff appears you can only remove it from one party member anyway…every 45 seconds. But when removable debuffs do appear, they tend to hit more than one party member anyway.
Troubadour is a role skill but again - healers aren’t generally complaining about players taking vast amounts of damage anyway.
Honestly I feel like the current iteration of Bard is just nothing but shiny, high potency arrow attacks because they really wanted to cover up how bad the ‘support’ aspect of the job has become. Numerically it’s fine; in terms of actually playing, it feels like an Archer with two useless songs and some passive party buffs that don’t make any meaningful difference to the job.
And at that the DPS side doesn’t make a lot of sense either. DoTs are nigh-irrelevant a lot of the time yet they didn’t give us anything to manage or consider in their place. Paeon is now an entire song where you don’t hit your oGCDs (Bloodletter) so they retain charges for burst phase which doesn’t make any sense for a supposedly proc-based oGCD heavy dps and I genuinely think is the result of an oversight and not some big brain changes they made to Bard’s rotation. Barrage doesn’t proc Shadowbite which can make trying to get it during big pulls a pain, especially if you’ve used Raging Strikes. Minne and Paean don’t have any meaningful interaction with Bard’s dps which just makes them feel even more irrelevant as abilities.