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  1. #1
    Player
    Aelin_Ashryver's Avatar
    Join Date
    Aug 2018
    Posts
    1,117
    Character
    Aelin Ashriver
    World
    Zodiark
    Main Class
    Monk Lv 100
    Agree DRK feels like a budget warrior with no personality. Worst defensively and given how much I LOVED drk in stormblood I am so depressed at the state of it now, I had hope it would be better this expansion after ShB being a disappointment but nope. Until SE fixes this job I have no interest in playing with a drk as unless they get feedback from players saying they are unwanted in pf's and statics I don't think they will change a thing. Two years of feedback from EU and NA disliking drk did nothing, time to use exclusionary tactics xD
    (2)

  2. #2
    Player
    Shin96's Avatar
    Join Date
    Feb 2021
    Posts
    540
    Character
    Revon Ackerman
    World
    Spriggan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Aelin_Ashryver View Post
    Two years of feedback from EU and NA disliking drk did nothing, time to use exclusionary tactics xD
    Maybe that's what they wanted after all. I mean someone had to check if things were viable enough, and that person just slapped an OK sticker on it without second-thought.

    Don't agree with excluding DRK players but perhaps nothing else will get to these stubborn developers. We all tried and everyone is visibly exhausted.
    (5)

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,989
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Aelin_Ashryver View Post
    Agree DRK feels like a budget warrior with no personality. Worst defensively
    Leveling my second DRK now, I'm increasingly beginning to suspect that isn't the case outside of AoE, at least by any noticeable margin after being optimized, and even in AoE shies significantly below only Warrior. When you find mechanics enough in ST to break 3 TBN per minute, it still seems plenty/absurdly durable.

    Though I wish its strength were exchanged partly from duration to percentile (arguably more powerful in any case where overlap wouldn't stop TBN from breaking), Oblation has offered a noticeable touch of flexibility, too. (Granted, I seem to get the most impact from it in keeping a multi-vuln-stacked party member just barely alive if/when TBN has already been used on myself.)
    (1)

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