It's not just DRK. When theyve added healers and thanks, they've just been stealing abilities from current jobs and adding them to the new ones. They need to stop adding jobs and give the current ones their own identities.

It's not just DRK. When theyve added healers and thanks, they've just been stealing abilities from current jobs and adding them to the new ones. They need to stop adding jobs and give the current ones their own identities.
Man I have considered so hard just booting DRK players, but player shouldn't have to put up with it. Exception being they are terrible at it or start spamming unmend and plunge.Agree DRK feels like a budget warrior with no personality. Worst defensively and given how much I LOVED drk in stormblood I am so depressed at the state of it now, I had hope it would be better this expansion after ShB being a disappointment but nope. Until SE fixes this job I have no interest in playing with a drk as unless they get feedback from players saying they are unwanted in pf's and statics I don't think they will change a thing. Two years of feedback from EU and NA disliking drk did nothing, time to use exclusionary tactics xD
If a friend logs a random dungeon, I'll typically have as high of self-healing and damage absorbed on my DRK as my PLD and slightly more than on GNB. On WAR, my healers may panic heal (only because they don't realize I've Bloodwhetting/Nascent next GCD and will just Bene myself), but I can pace DRK's CDs to actually seem the least chaotic of the whole bunch, so long as packs (especially the first double-pull of a wing) die in a reasonable time.
In Ex trials, they do fine, in raids, they do fine. Kicking DRKs on sight would be more hysterics over the occasional bad DRK than anything to do with DRK's kit. TBN still absorbs more damage than Heart of Corundom both absorbs and self-heals until extremely high (average 10k+ over 8 seconds) would-be damage taken per second and will regularly outperform even Holy Shelltron's combined absorption and healing in existing dungeons. As the entirety of the effect scales with gear (Vitality), it also scales better than Holy Shelltron or Heart of Corundum. Bloodwhetting/Nascent is the only outlier; and yes, it's broken in AoE.
Last edited by Shurrikhan; 01-04-2022 at 04:23 PM.
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