Believe it or not but I can complain on the forums and also play and enjoy the game at the same time.
It’s odd for you to expect us to potentially stay positive 100% of the time. Venting about changes to a product or hobby we enjoy can serve as a decent release.
And we do enjoy FFXIV.
That doesn’t mean there aren’t issues that aren’t worth mentioning just because it happens to be a game.
‘Chilling out for a minute’ doesn’t miraculously fix the jobs we come back to.
MNK main in ShB and MNK main in Endwalker. I didn't like the changes at first but they are growing on me. I just really enjoy punching and kicking things. NIN on the other hand is... uhh kind of clunky at 90 right now.
If you don't like people discussing things on a forum, why did you even bother posting here


I guess I'm a rare breed. I mained Monk from 2.0-3.2, but it's always been a close secondary and I still got to flex it in savage and such. I'm fine with it. I don't really care about the lost positionals as much as I thought I would, not that I'd mind if they were brought back either. I find the time between 1 minute windows goes by quick enough that I don't care about having few damage ogcds. I mean one extra elixir field in between all of that is hardly worth mourning. And I'll take Thunderclap over Shoulder Tackle any day of the week, damage on gap closers just irritates me, and zipping out of aoes at the last second and going right back in feels thrilling.
Admittedly it took some time for me to warm up to; by the time I finished the MSQ I was still on the fence, but the content in that doesn't really let you really get your teeth into it. It's more forgiving, sure, but downtime still presents some puzzles to solve; it's not really any different from before in terms of deciding how to realign things so you can burst unhindered.
Sir this is the forums, if theirs a annoyance minor or major then it’s on us to call it out. If your that sour on something so benign as opinions then idk what to tell you.
What improves a game? Saying “I love it” I’m blind faith or pointing out legit concerns, if that bugs you I suggest play a game that’s flawless
I wonder who is next. 5.0 was tanks, healers and MCH. 6.0 was SMN and some simple jobs were made even simpler and more foolproof like DNC. Who's gonna be the next victim in 7.0?
You forgot MNK with 6.0.
And 7.0 should be SAM and DRG since they´re "overbloated" or need to doubleweave and have a skill-ceiling left. And all healers going to lose their healing-kit since tanks are going to do their job. Or maybe SGE actually get barriers as barrier heal, lol.
BLM won´t be touched at any time since it´s Yoshi´s class.
And all this coming from someone brand new to the forums.I spent a lot of time trying to like monk and have finally found a solution.
Many monk mains ( I mean mains not ''I run a roulette every other week'' ) are probably wondering.... I haven't made a single mistake on rotation in like 4 or 5 trials / dungeons. I'm... bored. Why?
New beast gauge is a static rotation recorder.
Monk prior to this ran a static rotation with fast speed, off the gcds AND positional.
Monk now runs a static rotation with fast speed and off the gcds. People who don't believe me try putting your beast gauge off in the corner using hud layout. Now run your STATIC rotation double phoenix opener. Yep, class is identical to pre endwalker except no positional.
The people on the forums acting like all these classes getting easier and easier to play and even more importantly becoming more and more like each other with less identity really need to think about the next expansion. There is a point where even you will become bored with your favorite class and you're next.
The summoner is particularly unfortunate. Maybe the bard is worse.
I found enjoyment playing on controller to make things a bit more busy and trying other classes like red mage and dragoon.
Class design is like the only point of contention for most on this expansion so maybe we could just enjoy the great music and story for a while longer but hey... express yourself. Cheers.
Its quite obvious their changes are rubbing a lot of people the wrong way and taking a lot of enjoyment out of the game, me included. The game is for people who would rather stare at fancy particle effects then play an actual videogame.
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