Page 20 of 22 FirstFirst ... 10 18 19 20 21 22 LastLast
Results 191 to 200 of 215

Thread: Content Finder

  1. #191
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Buuul View Post
    anytime you feel like it, when people aren't depending on you.
    hmmmm.............."Don't like Gobbue mount, or any of the new mounts? Don't use them.
    Don't like the ability to teleport from anywhere, and think that teleporting should only be possible from a crystal? Only teleport from a crystal then.
    Don't like a content finder function to group people? Don't use it. Continue to make groups using LS members."

    Pretty much said don't use it... yet you are saying I should use it... hmmmmmm... See, you need to stop being a jerk and forcing me on playing a way I don't wanna play
    (2)

  2. #192
    Player

    Join Date
    Mar 2011
    Posts
    45
    Quote Originally Posted by Rokien View Post
    Pretty much said don't use it... yet you are saying I should use it... hmmmmmm... See, you need to stop being a jerk and forcing me on playing a way I don't wanna play
    If traveling on a chocobo for 20 minutes counts as something fun for you, you should do shouts and try to get a party together to experience this exciting content. You can do laps around the world, or perhaps a race from Limsa ferry dock in West Thanalan to the gates of Gridania. I support all of your in-game entertainment choices.

    But when people make an experience party, or a party to challenge a dungeon/primal, THAT is what they want to do. When you agree to join the party, it's implied that you're not going to waste everyone's time by taking the scenic route to the dungeon, in the same way that it's implied that you aren't going to go afk for 45 minutes while trying to leech experience.
    (1)

  3. #193
    Player
    Lior's Avatar
    Join Date
    Jan 2012
    Posts
    31
    Character
    Zalitai Dalamiq
    World
    Balmung
    Main Class
    Summoner Lv 60
    Food for thought: when the SWTOR devs brought up the upcoming dungeon finder at today's guild summit, they specified it was single-server only. The result? Huuuuge applause.
    (3)

  4. #194
    Player
    Rousseau's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    102
    Character
    C'alhi Tia
    World
    Coeurl
    Main Class
    Summoner Lv 81
    *sees the "Casual" Vs. "Hardcore" debate is still going on*

    *headdesk*
    (0)

  5. #195
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Kiote View Post
    The way Ul'Dah is currently is just as Big a problem as what a Content Finder would create. Just because something is already broken doesn't mean you can ignore the problem.

    Getting people out of Ul'Dah should be one of this Dev Teams Highest Priorities. Not adding ways to help people stay in one spot.

    But like I said previously in this thread. The only thing they need to do to Make Content Finder acceptable is make it so it does not Teleport players directly into the Content.
    I guess FF XI was a hub game too cause everyone stayed in Whitegate for shots etc.
    (0)

  6. #196
    Player
    Madruk's Avatar
    Join Date
    May 2011
    Posts
    379
    Character
    Madruk Darkrune
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Sounds more like the actual content is too easy vs. the content finder actually being detrimental. If you can do most content in a pickup group there would be no point to tight-knit linkshells regardless.

    I don't have a problem with finding groups easily to do one group dungeons, who really wants to wait 4 hours for a group like you had to sometimes in 11? But if you have raids that you can beat with a pickup that's more of a problem with the game itself than the content finder.
    (1)

  7. #197
    Player
    Mychael's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    917
    Character
    Justin Beiber
    World
    Ridill
    Main Class
    Archer Lv 1
    Quote Originally Posted by Madruk View Post
    Sounds more like the actual content is too easy vs. the content finder actually being detrimental. If you can do most content in a pickup group there would be no point to tight-knit linkshells regardless.

    I don't have a problem with finding groups easily to do one group dungeons, who really wants to wait 4 hours for a group like you had to sometimes in 11? But if you have raids that you can beat with a pickup that's more of a problem with the game itself than the content finder.
    Basically, this. The game of course needs content that can be handled with pickup groups, but it also needs content that requires planning, strategy, and will work best with players you know. But if you can use the Content Finder to win everything, that's a problem with the content, not the finder.

    Also along these lines, part of the reason we need a content finder is that no one wants to do the content. There's no reason to. Gear has become outdated far too fast in XIV, so most of the content that people have trouble finding parties for is largely ignored because no one wants/needs it. For content that still provides benefit (few people are 7/7 on Ifrit or Moogle, for example), it's almost impossible not to find a group.


    I still prefer an intra-server finder to an inter-server search, though, for reasons I'm not going to repeat.
    (1)

  8. #198
    Player
    Choyi's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    266
    Character
    Choyi Baeldurn
    World
    Hyperion
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Firon View Post
    I guess FF XI was a hub game too cause everyone stayed in Whitegate for shots etc.
    Whitegate was a hub both for all the content that you entered from it as well as for traveling to other parts of the game world and it had a centralized economy with it connecting to other main auction house.

    Uldah has none of thoose and XIV barely has a 10th of the player numbers of XI so you realy can't make a comparison.

    For a good example of how a gameworld changes after a crossrealm dungeon finder implementation you can take a look at WoW, where you'd barely see anyone at max lvl outside Stormwind or Ogrimmar, they all stand around in town waiting in que for PVP battlegrounds or PVE dungeons/raids.

    Someone mentioned somewhere an idea for an in-server content finder, where you'd be able to enter the que by going to the actual dungeon of choice, much like how battlegrounds in WoW worked before the first expansion.

    I'd support this idea, since it wouldn't lower any sense of server community(by keeping the finder server wide only) nor deplete the actual non-instanced world of players(since people would still actualy travel the land to destinations).
    (2)

  9. #199
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I guess FF XI was a hub game too cause everyone stayed in Whitegate for shots etc.
    wrong. people used the search in that game only shouted when no one was on or need help, selling stuff. you even got invites when you were not looking.
    (3)

  10. #200
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Still playing FFXI now people do spend the majority of time in Jeuno. SE expanded the shout channel to all 4 zones of jeuno and its called /yell. So you see shouts in any Jeuno zone. Pick ups for VW and Abyssea and exp form in Jeuno all day long. But now with that live shout monitoring thing on ffxiah http://www.ffxiah.com/shouts people can not even be logged in the game and if they see a shout they are interested in they can log in and send the guy a tell.

    The thing about FFXI was there wasn't any hard content in the game at all. Everything was really easy or impossible see AV (until the level cap raise). However people did stuff with linkshells because people wanted to control the drops, play with their friends, or gear out people in the same group in hopes of getting gear themself. Now in current FFXI we have Abyssea and Voidwatch where people pug stuff like crazy. You see shouts all the time for AF3 seal farming in abyssea and 18 man VW groups forming in Jeuno all day about.

    Not sure SE is the type of company that makes really hard content where only less then 1% of the playerbase can even finish like Blizzard does in WoW with heroic hard mode raids.
    (0)

Page 20 of 22 FirstFirst ... 10 18 19 20 21 22 LastLast