Unlike WoW you still have to go through the entire MSQ.
You'll manage.




the bar is going to be in hell, don't expect any challenge if it isn't savage or ultimate, square has to keep the game comfortable for casual players in the majority of content.I just hope it will be a challenge for once, I'm not liking how high level monsters are just being curbstomp like usual, and the mechanics are just plain bad and nonsensical in their execution like in previous expansions (makes me feel like I was trapped in Tutorial Gridania still) the only real good change I've seen is that normal Trials were actually decently balanced as it should be considering it was the end of a saga, and a couple of dungeons had some decent bosses but some bosses were way too easy.
Its annoying any challenge is still regulated that is not MSQ, I swear if a lvl100 monster is pathetic I'm gonna question their gameplay philosophy over there at SE because I don't understand why they keep doing this.
♥ Baby, tell me, what's your motive? ♥

It would certainly remind me of my childhood and good old Pokemon Red ^^
The RPG part is definitely there, and the story is really interesting. Didn’t expect to find that in a MMO after everything I tried.
Last edited by True-to-Caesar; 12-19-2021 at 05:10 AM.

We need a level squish and possibility a shadowbringers skip included in box price next expansion or endwalker.
It's starting to be alot for a new player.
Considering that games borrow from each other, it's perfectly valid bringing it up here.
On the reverse side, ESO has never raised the level cap, even before it added level scaling as part of the One Tamriel update. It's still 50.

All ff games has lv99 but ff15 has a level 120 cap

I've lost a lot of hype for future expansions because this stat squish has been handled exactly as I expected it to be. Quite poorly as it was in a certain other game. If they considered ShB numbers to be too high well we're already sat around 55k health almost on dps, tanks I believe can hit 100k or almost can with certain buffs. I'm getting 70k crits with my Hosho Ranryuu and we're only in 6.0 and this was pre currency gear. By 6.5 we're going to be back at between 70-90k health at the current rate and easily seeing 100k crits again.
All of this concerns me for this games future if they considered Shadowbringers numbers to be too high. We're well above Stormblood numbers already and our health has almost doubled just in the space of level 80 to 90. It concerns me what the future holds for this game and if we're going to just end up with a stat squish every other expansion because that's the way we're headed.

I've lost a lot of hype for future expansions because this stat squish has been handled exactly as I expected it to be. Quite poorly as it was in a certain other game. If they considered ShB numbers to be too high well we're already sat around 55k health almost on dps, tanks I believe can hit 100k or almost can with certain buffs. I'm getting 70k crits with my Hosho Ranryuu and we're only in 6.0 and this was pre currency gear. By 6.5 we're going to be back at between 70-90k health at the current rate and easily seeing 100k crits again.
All of this concerns me for this games future if they considered Shadowbringers numbers to be too high. We're well above Stormblood numbers already and our health has almost doubled just in the space of level 80 to 90. It concerns me what the future holds for this game and if we're going to just end up with a stat squish every other expansion because that's the way we're headed.
I get what you mean but it’s nothing that can’t be fixed in the current expansion life cycle. Hell in some cases I have seen stat squishes acting like a nerf and preventing people to do old content like they used to. Afaik we don’t have that issue here.
It’s still high true, reminds me of when I was playing Stormblood a few months ago. Around same numbers. It should be lower but it’s not that easy if we think about it : it has to keep a good curve from ARR to EW, that’s a lot of content, abilities and items to test for any modification.
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