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  1. #11
    Player

    Join Date
    Mar 2011
    Posts
    88
    Quote Originally Posted by Rydin View Post
    because then THAT would require some seriously innovative game design...
    And the cost effective approach is to be only as innovative as you need to be to pull in as many subs as possible
    i.e. developers want to put in less effort and yet appeal to more people
    Thats why so many games clone a certain MMO
    Several other MMO's did it, I'm sure SE could do it as well.

    Cost effective or not... the amount of effort you put into your work has no bearing on how much you'll be paid at the end. Put in a little or a lot... you're still going to get paid for any work you do. But your effort has an effect on whether your product is attractive to subscribers.

    So, put in a lot of effort > innovative product > sales for the company > recieve a promotion or fame > more money for you
    (1)
    Last edited by Benediction; 03-05-2012 at 05:16 AM.