I never once belived XIV would have anywhere near the success of WoW, if it has over 500k subs at peak even that be a surprise (and 500k isnt a nubmer to scoff at, thats more then most MMOs once theyre past their initial laucnh spectacle)
Even if it has 100k players, over 10 server, well you do the math of chances to run into another person again.
And this is besides the point, its about the inniative to interact with other players in the first place, and for many thats a lot lower when you are bundled with people that you realistcly belive you wont meet again.
And no this isnt about anyone being rude or bad behavior in a random dungeon finder party, its about lack of any sort of emotion or chat more then "Hi" "ready?" and "cya".
Say that most of the high end content is instanced in dungeons, with a dungeon finder system people will log on, que up and then afk in town until they get put in a group, and after dungeon run is over the pop back into town, rinse and repeat.
You eliminate first the need to interact with others on your server (why spend effort shouting etc forming a group when you can just let computer do so for you?) meaning towns will be as dead as now even with 100x the amoun of players.
Secondly you eliminate the reason to travel outside the city, there will be no people traveling around between aerthytes and no gathering of groups outside dungeone entrances etc.
Since its the biggest example of this, take a look in WoW, go anywhere outside any city in WoW and you will be hard pressed to find any larger amounts of player anywhere, after dungeon finder was introduced in WoW thats pretty much all people do, sit in town half afk queing.
Towns are silent apart from random trade chat trolling and the occasional advertisment for someone selling something, and the gameworld is barren of intiligent life to the point it feels more like a Co-op game then a MMO outside cities.
I know this is turning to be a standard in modern day MMOs but must every new MMO theese days mimic WoW for both good and bad?
And I don't dislike WoW, I just miss the days when playing an MMO meant to play togheter with others in something that felt like a genuine virtual world, instead of just playing more or less solo amongst other soloists jumping from one instanced hub or lobby to another.