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  1. #1
    Player
    savageink's Avatar
    Join Date
    Jun 2015
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    843
    Character
    Dirk Gently
    World
    Malboro
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Shibi View Post
    Its a lot of developer time to rewrite the client. As everything is a budget... what other development would you like cut to get a native OS X client?

    (I play on an M1 too when I am away from home)
    maybe they should compute how many people pay them for the middling quality of the current client and pay them with that money? No, seriously, that's a BS excuse when we know the client has been around since HW and they are currently getting a bazillion more monthly sub fees than ever before.
    (2)

  2. #2
    Player
    Shibi's Avatar
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    Aug 2013
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    2,756
    Character
    Lala Felon
    World
    Zurvan
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by savageink View Post
    maybe they should compute how many people pay them for the middling quality of the current client and pay them with that money? No, seriously, that's a BS excuse when we know the client has been around since HW and they are currently getting a bazillion more monthly sub fees than ever before.
    Honestly, I'd be super surprised if they didn't calculate this already and factor it into all the decisions made since 2013 and earlier. Software development is a budget and SE have a lot of metrics to help them make those decisions.

    They know how many people are on the OS X client (including me)
    They know how many engine developers/QA they have and how much they can produce
    They know how much budget the C-Suite have given them to hire more heads for the engine
    They know what other tasks need doing in the engine
    They know the coding difficulties inherent in their engine

    If OS X is important they will assign the resources, if their metrics show it's a relatively small number of us using the Mac Client, then it won't be as near as the top of the list as we would hope.

    If the number of people playing on Intel drops and the number of people on ARM rises (which would be wonderful for many reasons!) then it moves up the list.

    But at this time... it's clearly not ranking highly. The solution of the Crossover/WINE wrapper is working for now. So, until the day ARM dethrones Intel in a wider sense (again, I hope it will as it's clearly superior)... to push the ARM native version up the list the question remains: What do we cut?

    Our best hope, to be frank, will be that Windows on ARM takes off more than it has, and they can then use that impetus to budget in a more native codeset.
    (0)
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