Quote Originally Posted by Rydin View Post
how?

/10-to-the
Under this change, any item that is only purchasable from NPCs would skyrocket in price (Can you imagine a world where you need 100K just to buy the weathered item to start a new class?), and this would also affect any synthesis recipe that uses NPC only ingredients (Mainly culinarian recipes that use ingredients such as Sour Red). This would also make any item that's just for selling to NPCs, like the aforementioned currency, even more useless.

The only way it wouldn't wreck these is if the maximum/minimum prices were fairly close to the original prices... but in that case, why even bother having this system?