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Thread: NPC pricing...

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  1. #1
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Rydin View Post
    how?

    /10-to-the
    Under this change, any item that is only purchasable from NPCs would skyrocket in price (Can you imagine a world where you need 100K just to buy the weathered item to start a new class?), and this would also affect any synthesis recipe that uses NPC only ingredients (Mainly culinarian recipes that use ingredients such as Sour Red). This would also make any item that's just for selling to NPCs, like the aforementioned currency, even more useless.

    The only way it wouldn't wreck these is if the maximum/minimum prices were fairly close to the original prices... but in that case, why even bother having this system?
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  2. #2
    Player
    Rydin's Avatar
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    Mar 2011
    Location
    Gridania
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    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Urthdigger View Post
    Under this change, any item that is only purchasable from NPCs would skyrocket in price (Can you imagine a world where you need 100K just to buy the weathered item to start a new class?), and this would also affect any synthesis recipe that uses NPC only ingredients (Mainly culinarian recipes that use ingredients such as Sour Red). This would also make any item that's just for selling to NPCs, like the aforementioned currency, even more useless.

    The only way it wouldn't wreck these is if the maximum/minimum prices were fairly close to the original prices... but in that case, why even bother having this system?
    I was suggesting it for stuff you sell to the NPC... not stuff you buy... especially not finished items that you buy
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