Results 1 to 10 of 508

Dev. Posts

Hybrid View

  1. #1
    Player
    Serenity's Avatar
    Join Date
    Feb 2012
    Posts
    6
    Character
    Solya Starasch
    World
    Rafflesia
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Firon View Post
    You guys looking into the second class req to much lol, it's just there to unlock the job that's it.
    It's possible. I am known to over think things. But there have been several sources (a few I couldn't find in the translations thread from a long while ago by yoshida and a few vague clues I found in the same location) That lead me to believe that, even if a class isn't locked to only the sub classes abilities for cross classing, the sub class is definately intended to help the job with some of it's basic abilities.

    Originally Posted by Dai
    個人的には、ジョブになった場合の「他クラスアクションのセット制限」がどういうものになるかが気になります。
    単純にセット許容数がクラスに比べて少ない(半減の5個)という形になるのか、それとも特定クラスのアクション(ナイトなら剣+幻のみ)のアクションしかセットできないという形になるのか、そのあたりもトピックスで先行公開してほしいところです。
    Personally I'm wondering about the limitation of putting other class actions when becoming a Job. Would it be basically where the amount of actions you can put compared to class would be less? (Ex: 5 being half) or would it be where you can only put on certain classes actions (Ex: If Paladin can only put GLA + CON) would like for you to announce this in the topics as well.
    Originally posted by Triary
    想像されている通りの内容でおおよそあっています。
    詳細は近日公開予定のトピックスでお伝えしますので、今しばらくお待ちください。
    What you're guessing is pretty much correct.
    For more details we are planning to announce in the topics so please hang in there.
    The one I couldn't remember I believe was from Yoshida, I looked hard for the source but couldn't find it. But he said something along the lines of "to unlock, say warrior. you would have marauder 30 and gladiator 15 to have the abilities from gladiator". Weather that means your locked to GLA only or not who knows.
    (1)
    Last edited by Serenity; 03-03-2012 at 06:09 AM.

  2. #2
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Serenity View Post
    It's possible. I am known to over think things. But there have been several sources (a few I couldn't find in the translations thread from a long while ago by yoshida and a few vague clues I found in the same location) That lead me to believe that, even if a class isn't locked to only the sub classes abilities for cross classing, the sub class is definately intended to help the job with some of it's basic abilities.





    The one I couldn't remember I believe was from Yoshida, I looked hard for the source but couldn't find it. But he said something along the lines of "to unlock, say warrior. you would have marauder 30 and gladiator 15 to have the abilities from gladiator". Weather that means your locked to GLA only or not who knows.
    My guess is he was responding to the first part.

    We have 10 cross class abilities, we get 6 job abilities, that leaves us with 4 cross class abilities. I don't see why they would lock them to only the classes that unlock the job, so I assume the simplest explanation is the right one.
    (0)

  3. #3
    Player
    Serenity's Avatar
    Join Date
    Feb 2012
    Posts
    6
    Character
    Solya Starasch
    World
    Rafflesia
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Murugan View Post
    My guess is he was responding to the first part.

    We have 10 cross class abilities, we get 6 job abilities, that leaves us with 4 cross class abilities. I don't see why they would lock them to only the classes that unlock the job, so I assume the simplest explanation is the right one.
    I'm just speculating with everyone else (also, it's 5 job abilities so 5 cross class's available).

    I guess for me though, the trade off of the job stones in a balance sense (both from passive traits gained and abilities from job stones) would be to lose versatility. Allowing 5 free slots aside from the 5 job abilities I don't feel is enough of a detraction for all that you're gaining. I also don't feel that allowing all jobs(not classes) to set cure, second wind, Invigorate, blood for blood, and Chameleon helps preserve the jobs focus.

    Based on what has been said by SE, I see classes as a solo/smallgroup versatile option where as jobs are Focused party roles. Ex. Warrior loses the ability to use Cure and second wind to maximize hate/tanking and damage, while passing the healing responsibilities onto the more potent WHM healer. But again that's just my personal opinion.

    I found the comment by Yoshida I was looking for:

    EDIT:

    JPGAMES.DE, Michael: Recently you mentioned combined jobs, what can you tell us about it and what jobs could that be?

    Yoshida Naoki: The requirement to get these jobs is to do a job quest, but to do a job quest, there is a special requirement too. If you want to become a paladin, you need to have a class level 30 of gladiator and 15 of marauder. Then you can apply to this job quest and then, if you complete it, you can unlock that job, so it is not really like combining classes. It is more like a requirement.


    For example, paladin will be a really special job for tanking. To make sure that he gets those abilities, he will need do more different quests to get those abilities. You are going to protect others, but that’s not all. You have the marauder as a background class before you become a paladin. Those kind of class abilities will be connected to the paladin job. Even if you had more classes in the past, these are not related to the paladin and can’t be used.
    Despite the required classes from his example not being the actual requirement, it is clear to me he's saying that the class abilities from the sub class will be used for the job.
    (5)
    Last edited by Serenity; 03-03-2012 at 06:43 AM. Reason: Found Yoshida source