The blitz system definitely feels clunky to use, and honestly a bit jarring, especially considering how smooth the rotation on the job was before. Now I find myself getting lost in the rotation more frequently when coming out of a blitz, especially since leaden fist and disciplined fist aren't buffs in our job gauge. Bringing back GL1's part of the job gauge as a timer for disciplined fist would at least fix the latter and let us see the timer left more easily.

Also I feel like having masterful blitz on the global cooldown is just another part where I stumble. You activate perfect balance OGCD but execute the actual blitz on it, so changing all 6 blitzes to OGCD moves would help restore some of the rotational flow of the job.

But I do agree that even then overall the job just feels a bit like a mess, and still needs a lot of attention in order to make it fun to play.