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  1. #1
    Player
    Tyssyn's Avatar
    Join Date
    Feb 2018
    Location
    Gridania
    Posts
    284
    Character
    Tyss Kaatapoh
    World
    Brynhildr
    Main Class
    Summoner Lv 90
    How would renting servers, then returning them work. I am not exactly sure how it all works but doesn't a server = a world? So say they rented 5 servers per data center, ... how would you convince players to transfer to those new worlds? Players want to play with their friends, with their fcs, and those who have houses sure wouldn't want to move to a new server, especially one that was going to be returned after a few months?
    (0)

  2. #2
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,503
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Tyssyn View Post
    How would renting servers, then returning them work. I am not exactly sure how it all works but doesn't a server = a world? So say they rented 5 servers per data center, ... how would you convince players to transfer to those new worlds? Players want to play with their friends, with their fcs, and those who have houses sure wouldn't want to move to a new server, especially one that was going to be returned after a few months?

    The worlds are mostly stable as they have been since the split in SB. The problem is login server caps at 17k logins. I don't know if they could rent and get them into the system and running in any decent time frame anyways. This ship has sailed probably, players suffer, people will cry some will get sympathy and some will get blamed.
    (1)

  3. #3
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,628
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 98
    Quote Originally Posted by Tyssyn View Post
    How would renting servers, then returning them work. I am not exactly sure how it all works but doesn't a server = a world? So say they rented 5 servers per data center, ... how would you convince players to transfer to those new worlds? Players want to play with their friends, with their fcs, and those who have houses sure wouldn't want to move to a new server, especially one that was going to be returned after a few months?
    Given my understanding of how such servers typically work, it isn't 5 servers per data center. It might be closer to 25, or 50. Think "how many instances have been spun up for leveling areas at the moment". Each of those instances may have their own servers. There's a reason there's a black screen every time you enter a dungeon, for example. You're actually moving to a different server (virtual or not).
    (0)