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  1. #1
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    Quote Originally Posted by Akumu View Post
    They all were underpowered for a 2hr cd. PLD, WHM, MNK had the best 2hr in the game. However for an ability that took 2hrs just to use again they were still underpowered. Hell give them an hr cd at most but the rest lacked a lot.
    BLU, RDM, DRG, DRK, BST, RNG, NIN, SCH, DNC, and PUP may not have been completely useless(with certain ones effectiveness ranging) but not very amazing for something you had to wait 2hrs for.

    I have rarely seen people use those jobs abilities to some grand degree. Most of the time they were used just for fun.
    Even whm ability was a cool 2hr but still you had to wait 2hrs before you could use again? The 2hr abilities at most barely gave you a boost to survive so why have them on a 2hr cd for such minimal results. The mnk some could say had the best ability overall but it still wasn't a 2hr cd worth special.
    2hr abilities weren't for lolrape moments every 15 minutes. They're meant to save your ass in a tight spot.
    (3)

  2. #2
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    Quote Originally Posted by Xeno View Post
    2hr abilities weren't for lolrape moments every 15 minutes. They're meant to save your ass in a tight spot.
    A tight spot that rarely happened and even then few were useful if you're party linked mobs they couldn't handle. Which most of the time that was the case if you were in a bind.

    Something that takes as long as 2hrs to do needs to at least be worth waiting 2hrs for.

    RDM however were great if he/she survived to raise the parties failed "2hr now!" shouts. Rarely did a party 2hr and everything worked perfect unless you had SAMs, PLD, and MAYBE MNK(if mnk had good acc).
    WHM gave you that extra boost to live while running unless the mobs were already low on hp.
    (0)
    Last edited by Akumu; 03-27-2011 at 07:49 AM.
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  3. #3
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    Quote Originally Posted by Akumu View Post
    A tight spot that rarely happened and even then few were useful if you're party linked mobs they couldn't handle. Which most of the time that was the case if you were in a bind.

    Something that takes as long as 2hrs to do needs to at least be worth waiting 2hrs for.

    RDM however were great if he/she survived to raise the parties failed "2hr now!" shouts. Rarely did a party 2hr and everything worked perfect unless you had SAMs, PLD, and MAYBE MNK(if mnk had good acc).
    WHM gave you that extra boost to live while running unless the mobs were already low on hp.
    What I'm trying to say is, give us 2 hours like the ones I mentioned earlier that are worth waiting 2 hours for. I don't want to have an "Oh crap" button available every 5 fights.
    (2)

  4. #4
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    Nephera's Avatar
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    Nephera Habasi
    World
    Hyperion
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    Lancer Lv 50
    Quote Originally Posted by Xeno View Post
    What I'm trying to say is, give us 2 hours like the ones I mentioned earlier that are worth waiting 2 hours for. I don't want to have an "Oh crap" button available every 5 fights.
    I dunno, i dont like to have skills that i never use. Its like going through a FF game and i keep going "Oh i'll save those elixers till i need them" and then i finish the game with 14 and never used one.
    (0)

  5. #5
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    Nephera's Avatar
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    Nephera Habasi
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    Hyperion
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    Lancer Lv 50
    (0)

  6. #6
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    Quote Originally Posted by Nephera View Post
    I agree with you and that article completely. Thats one reason the 2hr abilities became used just for fun since people found ways not to use them at all.
    (0)
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  7. #7
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    Quote Originally Posted by Nephera View Post
    Honestly, I love having stuff like that in games. Once you finally use it you just sigh and say "awesome."
    (1)

  8. #8
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    Nephera's Avatar
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    Nephera Habasi
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    Hyperion
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    Quote Originally Posted by Xeno View Post
    2hr abilities weren't for lolrape moments every 15 minutes. They're meant to save your ass in a tight spot.
    there's a lot of games that have "oh crap" buttons that are on 5-10-15-30m timers. They dont even have to be as powerful as a 2 hour ability to fill that role as a skill.

    edit: and for game balance purposes they obviously shouldn't be as powerful as a 2 hour ability, looking as cool wont hurt though.
    (0)