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  1. #11
    Player
    Iplewhelmed's Avatar
    Join Date
    Jan 2016
    Posts
    85
    Character
    Louisia Silverfang
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Consider the fact that we get to name our character, and that almost all non-voiced scenes refer to you by your character's name. If they voiced ALL dialogue, they would never be able to refer to you by name but would have to say she/her/WoL/"hey you" which would get extremely tedious to write around. Not only that, but it would also dampen a lot of the relationships we build with the npcs, like if one of the twins say "thank you for saving me there, John" it acknowledges you as a person, whereas if they said "thank you for saving me there, Warrior of Light" it comes across as much more formal and distant.
    (3)

  2. #12
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    You can't really compare to Guildwars 2 as they utilize their budget in extremely different ways;

    GW2, for example, is extremely limited in the music department and basically recycles their soundtrack from GW1. That's a huge amount of money saved. Don't get me wrong, it's a fine soundtrack if you're into canned Jeremy Soule (which again, is good, albeit very "background music for studying" vibe imho). They don't utilize a lot of mocap like SE does, they basically have nutcracker-jaw'd characters when they speak.

    GW2 does a LOT of things right and deserve LOTS of praise for it, but they are very much apples and oranges to FFXIV.
    (5)
    Last edited by kaynide; 12-04-2021 at 11:56 PM.

  3. #13
    Player
    White_Wolf_X's Avatar
    Join Date
    Aug 2013
    Posts
    619
    Character
    Fang Wolfheart
    World
    Zodiark
    Main Class
    Machinist Lv 100
    Quote Originally Posted by SamsaraTrickstar View Post
    but the msq do.
    They called "Main Story Quest" for a reason.
    (4)

  4. #14
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,718
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Bearded View Post
    Voice acting takes time, translation and space on disks. Whilst it is true that some games are near enough 100% voice acted they limit themselves in that way in being able to deliver content simply because it will need to be voice acted, translated and so on. Plain text still needs to be translated but you do not then need to employ voice actors and studios to record it so content can be produced quicker.

    Keep the voice acting to set parts I say and text for the rest so we can ensure content keeps on flowing.
    Pretty much. Voice acting is also unfortunately one of the most storage demanding features a game can have.
    (2)

  5. #15
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,718
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by White_Wolf_X View Post
    They called "Main Story Quest" for a reason.
    The S actually means Scenario!

    *pushes glasses*
    (3)

  6. #16
    Player
    SamsaraTrickstar's Avatar
    Join Date
    Aug 2021
    Posts
    544
    Character
    Samsara Trickster
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Iplewhelmed View Post
    Consider the fact that we get to name our character, and that almost all non-voiced scenes refer to you by your character's name. If they voiced ALL dialogue, they would never be able to refer to you by name but would have to say she/her/WoL/"hey you" which would get extremely tedious to write around. Not only that, but it would also dampen a lot of the relationships we build with the npcs, like if one of the twins say "thank you for saving me there, John" it acknowledges you as a person, whereas if they said "thank you for saving me there, Warrior of Light" it comes across as much more formal and distant.
    how its a problem. all the games do it. clearly they will not create a naming algorithm .

    Quote Originally Posted by kaynide View Post
    You can't really compare to Guildwars 2 as they utilize their budget in extremely different ways;

    GW2, for example, is extremely limited in the music department and basically recycles their soundtrack from GW1. That's a huge amount of money saved. Don't get me wrong, it's a fine soundtrack if you're into canned Jeremy Soule (which again, is good, albeit very "background music for studying" vibe imho). They don't utilize a lot of mocap like SE does, they basically have nutcracker-jaw'd characters when they speak.

    GW2 does a LOT of things right and deserve LOTS of praise for it, but they are very much apples and oranges to FFXIV.
    you can on the fact that GW2 don't make any wear near as much cash as ff14. people bring the cash problem and its just to show. one more game that dont do as much as ff14 is ESO but can do voice overs. not i don't need any small thing to be voiced but msq.
    (0)
    Last edited by SamsaraTrickstar; 12-05-2021 at 01:44 AM.

  7. #17
    Player
    Lunalepsy's Avatar
    Join Date
    Mar 2016
    Posts
    1,140
    Character
    Yxiah Eruyt
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by SamsaraTrickstar View Post
    really why only some got it, its getting annoying when there lots of text dump and may be 2 sentences are even relevant to the plot. why not at last voice all the msq? this is by far the most financially successful mmo, it clearly can do it. even games like gw2 can and they make maybe 25% of what ff14 is .
    what you think of this?
    Because it is expensive?
    (0)

  8. #18
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by SamsaraTrickstar View Post
    why people act as if this a small game the cant reach even 50k players?
    why are you acting like money grows on trees and they are not given a budget they have to follow.

    its not just voice acting in English.

    the game is available in Many languages, soi, you pay actors, you pay the translators to put it intio whatever language, then you need QA that understands the language, so make it fit in the given space and not make it seem like the voice acting is going on and on... you seem to be glossing over a ton of costly variables because its magical money raining from the sky.

    Sure, SE has money, no doubt, yes, FFxiv does well for them, but in what world would the part that does FFxiv get all the money it makes. zero business unit works that way. they get a budget.. they have to work within that budget, plain and simple.
    (1)

  9. #19
    Player
    Izar_Chillen's Avatar
    Join Date
    Nov 2019
    Posts
    427
    Character
    Jhuno Whatt
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Cost will be the biggest factor.

    SE would need to hire VAs of both sexes for each language that the game is written in, the cost climbs to the many hundreds of thousands of dollars or more.

    Bioware put themselves in a corner by doing 100% VA work for SWTOR and because it was expected every expansion and its subscriber count dwindled each year they now make pathetically small expansions every 3+ years because its just too damn expensive . Many of the great British VAs ( performance artists as they like to be referred as) you hear in games come from Theatre / BBC television stock and are part of unions that grant them great salaries inc post release bonuses.
    (0)

  10. #20
    Player
    SamsaraTrickstar's Avatar
    Join Date
    Aug 2021
    Posts
    544
    Character
    Samsara Trickster
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    SE would need to hire VAs of both sexes for each language that the game is written in? like they do now? so the same one do more (and get payed more).
    why am i acting like money grows on trees? i don't i act as if we paying for this game. problem is the bigger it gets we don't see SE invest more in to it.
    (0)

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