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  1. #1
    Player
    SamsaraTrickstar's Avatar
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    Aug 2021
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    544
    Character
    Samsara Trickster
    World
    Spriggan
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    Dark Knight Lv 90

    why not have all quests have a voice over?

    really why only some got it, its getting annoying when there lots of text dump and may be 2 sentences are even relevant to the plot. why not at last voice all the msq? this is by far the most financially successful mmo, it clearly can do it. even games like gw2 can and they make maybe 25% of what ff14 is .
    what you think of this?
    (0)

  2. #2
    Player
    Bearded's Avatar
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    Jan 2019
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    347
    Character
    Hiro Masaaki
    World
    Phantom
    Main Class
    Archer Lv 36
    Voice acting takes time, translation and space on disks. Whilst it is true that some games are near enough 100% voice acted they limit themselves in that way in being able to deliver content simply because it will need to be voice acted, translated and so on. Plain text still needs to be translated but you do not then need to employ voice actors and studios to record it so content can be produced quicker.

    Keep the voice acting to set parts I say and text for the rest so we can ensure content keeps on flowing.
    (11)

  3. #3
    Player
    GrizzlyTank's Avatar
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    Jul 2015
    Posts
    1,714
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Bearded View Post
    Voice acting takes time, translation and space on disks. Whilst it is true that some games are near enough 100% voice acted they limit themselves in that way in being able to deliver content simply because it will need to be voice acted, translated and so on. Plain text still needs to be translated but you do not then need to employ voice actors and studios to record it so content can be produced quicker.

    Keep the voice acting to set parts I say and text for the rest so we can ensure content keeps on flowing.
    Pretty much. Voice acting is also unfortunately one of the most storage demanding features a game can have.
    (2)

  4. #4
    Player
    Xatsh's Avatar
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    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    The reason is Cost and Work load primarily.

    They could spend the money on Voice Overs on everything, or they can allocate the budget and time to other areas of development. Voice overs cost a fortune, yea ffxiv could afford it with the subs and players they have, but they choose to invest the funds in other ways.
    (6)

  5. #5
    Player
    SamsaraTrickstar's Avatar
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    Aug 2021
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    Character
    Samsara Trickster
    World
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    Dark Knight Lv 90
    Quote Originally Posted by Xatsh View Post
    The reason is Cost and Work load primarily.

    They could spend the money on Voice Overs on everything, or they can allocate the budget and time to other areas of development. Voice overs cost a fortune, yea ffxiv could afford it with the subs and players they have, but they choose to invest the funds in other ways.
    i think you mistake how this works. its different people that do the voice overs not the devs them self.so time if not the problem here.as for cost this game can do it, as games that dont even do 15% of what ff14 do can.

    Quote Originally Posted by Hasrat View Post
    I'd wager the time investment might be a bigger hurdle than the cost. Dev team works hard to stick to their planned schedule. Adding voices to everything would surely mean stretching that schedule out, meaning less content over time. The added value of voice acting doesn't outweigh the cost of changing their development cycle.
    then just do it for the msq, don't do it for the filler things.
    (0)

  6. #6
    Player
    AnnRam's Avatar
    Join Date
    Jan 2021
    Posts
    773
    Character
    Mint Goh
    World
    Balmung
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Xatsh View Post
    The reason is Cost and Work load primarily.

    They could spend the money on Voice Overs on everything, or they can allocate the budget and time to other areas of development. Voice overs cost a fortune, yea ffxiv could afford it with the subs and players they have, but they choose to invest the funds in other ways.

    This isn't a free game, they demand 15 usd monthly (180 usd per year, now include items from Mogstore) the game should already have a better character creator, textures, rework on towns,areas, open world, real gathering instead of shiny objects on ps2 textures, no more loading screens every 20 meters, a better cash shop incorporated in the game instead of open browser, log in, navigate towards 10 menus, log in again, wait 5 hours to deliver item etc.
    (1)

  7. #7
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    I'd wager the time investment might be a bigger hurdle than the cost. Dev team works hard to stick to their planned schedule. Adding voices to everything would surely mean stretching that schedule out, meaning less content over time. The added value of voice acting doesn't outweigh the cost of changing their development cycle.
    (3)

  8. #8
    Player
    White_Wolf_X's Avatar
    Join Date
    Aug 2013
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    619
    Character
    Fang Wolfheart
    World
    Zodiark
    Main Class
    Machinist Lv 100
    It takes time and cost money and not all quests need to have voice over.
    (2)

  9. #9
    Player
    SamsaraTrickstar's Avatar
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    Aug 2021
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    Character
    Samsara Trickster
    World
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    Dark Knight Lv 90
    Quote Originally Posted by White_Wolf_X View Post
    It takes time and cost money and not all quests need to have voice over.
    but the msq do.
    (0)

  10. #10
    Player
    White_Wolf_X's Avatar
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    Aug 2013
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    Character
    Fang Wolfheart
    World
    Zodiark
    Main Class
    Machinist Lv 100
    Quote Originally Posted by SamsaraTrickstar View Post
    but the msq do.
    They called "Main Story Quest" for a reason.
    (4)

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