Shadowbringers dungeons are way better than Stormblood dungeons. You're gated repeatedly in Stormblood or have these long walks between mobs where nothing really happens. Gun emplacements in Doma that you can just walk directly through rather than going around, in the service of a 3, 6, or 9 mob pull that makes the entire dungeon about 2 minutes longer than it should be. None of the bloat is exciting or fun.

Meanwhile over in Shadowbringers you can pull all 36 monsters on the way to boss 1 in Mt. Gulg, and there's "large" and "extra large" pull in every single dungeon, that a tank and healer can choose to do or not do depending on their gear/comfort level. Sometimes there's more than one of these. The ability to custom size pulls beyond "do I pick up 3 or do I pick up 6 or do I pick up 9" makes the SHB dungeons objectively better than the SB dungeons, coming from a tank who has done them all hundreds and hundreds of times.