Quote Originally Posted by Kaurhz View Post
Ohh well done. Except I don't think many people will be excited to do a dungeon which would be inconvenient when their concern is a roulette which they want to get out of quickly. That's just how it is. It'll only serve to compound the issue of people leaving or AFK'n after not getting what they want.

People have already done it with normal Steps of Faith (Not a dungeon I know) and because it was highly inconvenient with a good chance of a wipe. Same thing with Shinryu actually from my experience. Heck, people still sigh and on occasion leave when they get Aurum Vale.
Some dungeons are way more boring than others no one will deny that, and some do have greater chance to fail too especially old ones.
That being said what i do read there is not that regular dungeons must change, nor the ones in the roulette, but that we get dungeons on the side that are challenging and actually worth something which is something that do not exist rn.
THey can do the regular "one way w2w easy mecanics" stuff as usual, but like making 1-2 that got a hard mode ( a real one, not that joke of putting hard out of nowhere and it doesn't change anything ) that gives correct reward.
Especially when they really did reduced the numbers of dungeons per patch over the years.
Steps of faith lmao i have vietnam like flashback just to think about this one, must be the worst trial ever.