Quote Originally Posted by ShaolinMike View Post
To be fair, Carbuncle has traditionally just been a support summon. Having it do damage was a departure from the norm, so they're just returning it back to its form from the other games.
The game is called Final Fantasy XIV, not Final Fantasy The Norm. They can and should take some freedom when it comes to job design (as they already did, many times, with plenty of jobs).

A norm, when it comes to Summoner, doesn't exist. Summoners work in different ways in different games. The only thing they have in common is - not suprisingly - that they summon things.

People always liked to use FFXI as an argument as to why XIV's SMN is 'wrong' because it was missing XI's big summons. I'm sure the same people aren't using XI as an argument as to why Carbuncle needs to attack again, although that's what it does in XI too. Weird, uh.

Not to mention that new SMN is far from the 'norm' too, unless we want to act like a summoner becoming a geomancer is how it has always worked in Final Fantasy.

"Classic FF summoner", "norm" and all that are arguments that should have died a long time ago.