Results -9 to 0 of 23

Threaded View

  1. #8
    Player
    PotatoTree's Avatar
    Join Date
    Apr 2012
    Posts
    707
    Character
    Momoko Tomoko
    World
    Sargatanas
    Main Class
    Miner Lv 100
    TLDR Conclusion:

    I think the Feast was pretty fun, more fun than a lot of the other content like dungeons in my personal opinion. It required some skill to play, it required some braincells for strategy, and it spawned quite a few communities.

    However, SE decided to nuke the feast without ever really cultivating it. Without moderation, without giving newer players help, and without any dev communication the Feast never really had a chance. This was not a failure of the Feast gamemode, this is a failure from SE.

    SE has unironically made a pretty good game mode by most objective measurements. I'm sad that instead of improving on the Feast, SE has just decided to wipe the slate clean and replace it. I don't want to be pessimistic, but while the recent live letter gave us more PvP information and communication than we've got in the past decade, it was still very lacking. It showed no gameplay footage, no information about the compressed roles, and very ambiguous information on the reward structure. The only reason it was ok at all was because we compare it to other LLs where we got NO information at all. We're literally salivating over scraps.

    I worry that even the small things we take for granted in the Feast like counting medals, positioning, or even role differentiation will be gone in Crystal Conflict, where it'll just be a bunch of AFK bots standing on the crystal like in Frontlines.
    (6)
    Last edited by PotatoTree; 11-16-2021 at 11:45 PM.
    The tiniest lala.

Tags for this Thread