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  1. #4
    Player
    PotatoTree's Avatar
    Join Date
    Apr 2012
    Posts
    706
    Character
    Momoko Tomoko
    World
    Sargatanas
    Main Class
    Miner Lv 100
    On this note, things that I think aren't really an issue:

    1. Rank decay. A lot of PvE players say they will never touch PvP because of the lack of Rank Decay. When you say Feast needs rank decay, what is your reasoning? Do you think it will help with queues at lower levels? Or will it help with queues at top 100? How much decay will there be? How many games is needed to avoid the decay, or is it a constant amount? Can people circumvent the decay by just playing the last 2 weeks of the season? Right now it is true that queues slow down and even die completely at lower ranks later in the season, primarily because most people have ranked into gold-diamond leaving unranked queues dead. Ranked decay will not pull gold-diamond back down to unranked, making such a heavy decay is unreasonable and nobody would ever queue up until the last week if that is the case. For the top 100, yes people do sit on their ranks but the floor rising is just a different form of rank decay. If you sit, the top 100 floor will eventually rise above your rank. Also, anyone good enough to get to top 100 won't be bothered by playing one game every few days to keep the decay away, it won't solve your issues at unranked and it won't help you get into top 100.

    2. Exclusive Rewards. This is probably a touchy subject since I'd assume if you can't get the rewards, you'll obviously want to have the rewards made available, and if you already have the rewards you'll be on the other side of the fence. I don't think exclusive rewards are an issue, it's what makes top 100 worth playing for. Perhaps a middle ground is allowing older top 100 rewards to be available, but you only get a token for a single reward for every top 100 you get. In this case the reward is no longer FOMO, yet still requires skill to obtain. That being said, it's still kind of unfair to the players that worked for that particular season. For example the season 1 coat is very prestigious while the random Magna Roader from some other season that no one played on is not.

    3. Rotating old maps. Yes I know we all want Lichenweed back, but that map and some of the other older maps need some tweaks before returning into a rotation. They were built for a different time aka everyone had safeguard and there was less defenders advantage due to heavy medals. Right now, without heavy/light medals, the big wall in Lichenweed makes it such that once you get the first kill it's very hard for the losing team to make any play since your defensive position is so strong. They can probably tweak it by changing the big wall into one horizontal and vertical wall like in the crystal tower map.
    (8)
    Last edited by PotatoTree; 11-16-2021 at 11:43 PM.
    The tiniest lala.

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