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  1. #211
    Player
    Aron73's Avatar
    Join Date
    Sep 2021
    Location
    Ul'Dah
    Posts
    126
    Character
    Athmahs Vann
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    I feel like I'm a bit late to this topic, but here are my 2 cents.
    I love how balanced FF14 is when it comes to everything.
    The reason we have so many tanks and healers in this game is that they are not a pain in the a*s lvl'ng, unlike in games like wow, where it takes three times as long for a healer to kill anything than any DPS and tanks are almost as bad with the exception of the Death knight the only 2h weapon tank.
    So before anyone asks for changes, ask your self do you want to wait in a dungeon queue for 30-60min because no one wishes to play a tank/healer because they are simply boring to lvl or do you want a good player with a healer who can out DPS a bad DPS player?
    (2)

  2. #212
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Aron73 View Post
    I feel like I'm a bit late to this topic, but here are my 2 cents.
    I love how balanced FF14 is when it comes to everything.
    The reason we have so many tanks and healers in this game is that they are not a pain in the a*s lvl'ng, unlike in games like wow, where it takes three times as long for a healer to kill anything than any DPS and tanks are almost as bad with the exception of the Death knight the only 2h weapon tank.
    So before anyone asks for changes, ask your self do you want to wait in a dungeon queue for 30-60min because no one wishes to play a tank/healer because they are simply boring to lvl or do you want a good player with a healer who can out DPS a bad DPS player?
    I'm confused?

    On single target, healer DPS is very approximately half that of an actual DPS job. Certainly not a third, but they aren't on equal footing either, especially if the DPS is able to just dump cooldowns on a mob.

    I'm curious what you mean by your closing sentence. Healers are absolutely boring to level right now, there's no denying that the gameplay loop is bad to the point of being laughable. The 'redeeming point is that it's so comically simple that you don't even need to pay attention to the screen whilst soloing typical fluff mobs. Find a mob, dot it, mash 1 button until it's dead whilst watching Netflix.

    A decent healer out DPSing a bad healer doesn't really have anything to do with this. It's just a byproduct of keeping the GCD rolling vs another player who can't.
    (9)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  3. #213
    Player
    Aron73's Avatar
    Join Date
    Sep 2021
    Location
    Ul'Dah
    Posts
    126
    Character
    Athmahs Vann
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Sebazy View Post
    I'm confused?

    On single target, healer DPS is very approximately half that of an actual DPS job. Certainly not a third, but they aren't on equal footing either, especially if the DPS is able to just dump cooldowns on a mob.

    I'm curious what you mean by your closing sentence. Healers are absolutely boring to level right now, there's no denying that the gameplay loop is bad to the point of being laughable. The 'redeeming point is that it's so comically simple that you don't even need to pay attention to the screen whilst soloing typical fluff mobs. Find a mob, dot it, mash 1 button until it's dead whilst watching Netflix.

    A decent healer out DPSing a bad healer doesn't really have anything to do with this. It's just a byproduct of keeping the GCD rolling vs another player who can't.
    I'm sorry I must have misunderstood this topic. I will read it abit more carefully before posting again.
    (0)

  4. #214
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Sebazy View Post
    I'm confused?

    On single target, healer DPS is very approximately half that of an actual DPS job. Certainly not a third, but they aren't on equal footing either, especially if the DPS is able to just dump cooldowns on a mob.

    I'm curious what you mean by your closing sentence. Healers are absolutely boring to level right now, there's no denying that the gameplay loop is bad to the point of being laughable. The 'redeeming point is that it's so comically simple that you don't even need to pay attention to the screen whilst soloing typical fluff mobs. Find a mob, dot it, mash 1 button until it's dead whilst watching Netflix.

    A decent healer out DPSing a bad healer doesn't really have anything to do with this. It's just a byproduct of keeping the GCD rolling vs another player who can't.
    The funny thing is that, leveling is probably the reason healers still have any means of dps at all.

    In WoW, if I want to level my Priest, I'm essentially forced to change spec and go Shadow, a dps, so that's why it doesn't matter if Holy, the healing spec, hits like a wet noodle, because I'm not even "meant" to be leveling as a healer.

    XIV doesn't have talent trees or specs, so if I'm leveling WHM, I got to have something aside from autoattack to be able to do the quests - and the weirdest part is that in most, if not all of the healer job/role quests, we're spending as much time dpsing as healing, sometimes we're not even healing at all or even have an npc healing for us, so I really don't get where this entirely contradicting stance of "your one job is to heal people's boo boos if you see their HP drop below ~80% just stand there and look pretty otherwise" come from outside just... pure laziness
    (12)
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

  5. #215
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Aron73 View Post
    The reason we have so many tanks and healers in this game is that they are not a pain in the a*s lvl'ng, unlike in games like wow, where it takes three times as long for a healer to kill anything than any DPS and tanks are almost as bad with the exception of the Death knight the only 2h weapon tank.
    I think you are mistaken or perhaps didn't actually play WoW. Every class in that game that heals also has a dedicated DPS talent tree they can switch to at any time.

    Shadow Priests are notorious for Melting People.
    Elemental / Enhancement Shaman as well.
    Balance / Feral Druids are decent. Feral is a GREAT leveling spec for DPS. Extremely self sufficient.
    Ret has gotten much better over the years for Paladins
    Monks are my lowest played class but I know they have a tank spec and a DPS spec.
    (10)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  6. #216
    Player
    Karthunk's Avatar
    Join Date
    Mar 2018
    Posts
    68
    Character
    Engrace Fidem
    World
    Famfrit
    Main Class
    Gladiator Lv 80
    Months later and I still have to get in line to log on. This fantasy that people are not happy playing the current classes is just that, a fantasy.
    (2)

  7. 11-13-2021 12:15 AM

  8. #217
    Player
    Jonathan_Clover's Avatar
    Join Date
    Jul 2019
    Location
    Ishgard
    Posts
    60
    Character
    Jonathan Clover
    World
    Zalera
    Main Class
    Sage Lv 90
    The thing is though, healing is no longer the Healer Role's primary duty. It's DPS. Damage is both so low and infrequent that DPS spells are your most casted ability. While healing may be their INTENDED role, it certainly isn't their PRIMARY role anymore(I wouldn't say casting MAYBE 10 GCD heals in a dungeon compared to my 170+ damage spells to be my primary role anymore.) "Forcing" more DPS spells won't change anything for the ones that don't DPS already, they'll just ignore those like they do now.
    (11)

  9. #218
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Karthunk View Post
    Months later and I still have to get in line to log on. This fantasy that people are not happy playing the current classes is just that, a fantasy.
    Truth, like beauty, is in the eye of the beholder.
    Meanwhile, we have a lot of people unhappy and saying as much, across all roles, in just this thread alone, so you're either blind or selective.
    (10)

  10. #219
    Player
    nebby00's Avatar
    Join Date
    Jul 2021
    Location
    Lurking in the forums... probably
    Posts
    262
    Character
    Thracie Treebow
    World
    Midgardsormr
    Main Class
    Pictomancer Lv 90
    Quote Originally Posted by Setesh45 View Post
    I've been a Paladin since the launch of ARR, a White Mage since Heavensward, and I have to say both got only better since.
    Looking at the changes to PLD in Endwalker it's bound to be even cooler now. WHM seems a tad improved, but mostly the same.

    While as WHM I do attack as much as possible during fights, I'm perfectly fine with people not wanting to attack as healers, they are healers after all. Playing a healer comes with a certain mindset, it's not for everyone.
    If you force the devs to add more dps abilities to healers there will no longer be a choice to dps or not to dps because at that point the healer's DPS will need to be accounted for when creating boss encounters.
    Creating intricate, fun dps rotations for healers that do only a sliver of a real dps damage makes no sense either.
    The primary role of a healer is healing, and it has to remain healing, otherwise it's no longer a healer.
    I've seen so many new healers focus on dps during simple dungeons and letting the tank die because every guide says "You have to attack" that it's getting really ridiculous.
    That isn't completely true. Yes, in dungeons a healer can sit around, twiddling their thumbs until the tank loses a sliver of HP just to heal it back up, but that is incredibly inefficient and just makes runs longer. In high end content, every last bit of DPS matters. If your healer isn't DPSing, or at least contributing slightly to DPSing, it just makes the situation more difficult to deal with. And newer healers will learn to juggle between healing and DPSing, at the very least they're attempting to learn how to heal then DPS in the downtime between heals. Yes, it comes with failure, but how is anyone supposed to get better at their role if they don't fail? I don't know why you say it's ridiculous, since the healer's role now if someone is playing it correctly is primarily to heal, but you're expected to DPS in downtime. Even in the Hall of the Novice, they even state this plain and clear for the player. Heal when needed, DPS when healing isn't needed. It's that simple.
    (9)
    The person who doesn't have a main class or character.

  11. #220
    Player
    Escalon's Avatar
    Join Date
    Mar 2021
    Location
    Limsa Lominsa
    Posts
    144
    Character
    Alyssia Rosenheim
    World
    Odin
    Main Class
    Thaumaturge Lv 100
    I love to play healer, SCH was my primary job since 2.0, I loved the fairies, Eos for Healing, Selene for DPS, Macroing their abilities so you could use them on demand (Party wide Esuna was actually amazing) Dropping Shadowflare, spreading dots, the class was actually interesting to play, sure, to be actually really good at SCH at that time, you REALLY had to micro manage the fairies, but that was the point of SCH. Now SCH is probably the most boring healer, its great that I have a Seraph!...IF I WOULD EVER NEED TO USE IT....Im not doing Savages nor Ultimate since I dont have the time to dedicate myself to it, and that brings up the core issue for me on SCH, the class is waaaaay too strong for casual gameplay, Oh, Party takes damage ? Succor + Indomitability and everyone is back on full HP with a shield...Heck, Im not even BiS, but my Addlo gives casually 60k+ Shields to tanks (I sit at 4046 Crit without food), I literally tell people to stand in stuff so I have something to do other than 1 1 1 1 1 1 2 1 1 1 1 1 1....so either, make casual contend harder to heal or give me more skills to press OR give me 4 fairies that I can summon and every one has a different set of support abilities...just anything to make being a healer less boring...
    (1)

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