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  1. #271
    Player
    FoxCh40s's Avatar
    Join Date
    Feb 2020
    Posts
    332
    Character
    Source Eldion
    World
    Faerie
    Main Class
    Scholar Lv 90
    Does anyone else ever notice that the entire forum seems to argue with just one person at a time? It's clear the majority opinion here, but people seem to think otherwise.

    Apparently, all Healers are idiots with near ptsd like attention span who can't handle more than 2 apm?

    Is this really what the community thinks we are?
    (18)

  2. #272
    Player
    MellowMink's Avatar
    Join Date
    Sep 2021
    Location
    Limsa Lominsa
    Posts
    640
    Character
    Mello Minkus
    World
    Faerie
    Main Class
    Summoner Lv 90
    If someone played enough instances and invested hundreds of hours into a healing job such that they've reached level 80 and also got the many single-player job quests (which includes many single-player combat instances) done... and yet the idea of an optional DPS combo that's slightly more than just spamming a constant attack with an occasional dot horrifies them, then who exactly is more at fault here: The game for encouraging attacks during excessive amounts of downtime, or the player who refuses to even try to optimize more after playing up to 80 levels of gameplay?

    I'm also no longer going to respond to dishonest arguments stating that healers apparently want DPS combos that involve 20 or more buttons; that's frankly an insulting strawman that isn't even worth engaging, because nobody here is asking for that, and it's outright rude to keep bringing that up as a disingenuous way to end conversation early.
    (16)

  3. #273
    Player
    Jonathan_Clover's Avatar
    Join Date
    Jul 2019
    Location
    Ishgard
    Posts
    60
    Character
    Jonathan Clover
    World
    Zalera
    Main Class
    Sage Lv 90
    Quote Originally Posted by FoxCh40s View Post
    Does anyone else ever notice that the entire forum seems to argue with just one person at a time? It's clear the majority opinion here, but people seem to think otherwise.

    Apparently, all Healers are idiots with near ptsd like attention span who can't handle more than 2 apm?

    Is this really what the community thinks we are?
    Hey man, I had an absolute panic attack when I almost wiped the dungeon with my Physick spam. It got so bad I had to log off for the night and go into my panic room.

    :P
    (0)

  4. #274
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by ASkellington View Post
    It deserves to have 1 button nuke and dot.
    Absolutely not, it needs at least one more button to break up the monotony for both single target and aoe

    I agree it needs the fewest dps actions of the healers, but 2,1,1,1,1,1,1,1,1 is miserable between cards

    You get one card every 30s for 40 levels, cards that as they stand have no depth at all to them since 3/6% is not just pitifully weak but also unnoticable without a parser if you receive them, then 1 more every 60 that you dump immediately once you hit 70 instead of thinking how to use since lord is more damage and lady is too weak
    (4)

  5. #275
    Player
    inhaledcorn's Avatar
    Join Date
    Dec 2015
    Location
    Limsa
    Posts
    396
    Character
    Elliot Cloverfield
    World
    Adamantoise
    Main Class
    Sage Lv 100
    Quote Originally Posted by FoxCh40s View Post
    Does anyone else ever notice that the entire forum seems to argue with just one person at a time? It's clear the majority opinion here, but people seem to think otherwise.

    Apparently, all Healers are idiots with near ptsd like attention span who can't handle more than 2 apm?

    Is this really what the community thinks we are?
    To be fair, that's how I started.

    In 2.1

    before I sat down and taught myself to really play.
    (5)
    Ideal state of tanks: You cannot hurt me in any way that matters
    Ideal state of DPS: I can kill you and leave no forensic evidence
    Ideal state of healers: What did you say? Honey, hold my flower.

  6. #276
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by MellowMink View Post
    If someone played enough instances and invested hundreds of hours into a healing job such that they've reached level 80 and also got the many single-player job quests (which includes many single-player combat instances) done... and yet the idea of an optional DPS combo that's slightly more than just spamming a constant attack with an occasional dot horrifies them, then who exactly is more at fault here: The game for encouraging attacks during excessive amounts of downtime, or the player who refuses to even try to optimize more after playing up to 80 levels of gameplay?

    I'm also no longer going to respond to dishonest arguments stating that healers apparently want DPS combos that involve 20 or more buttons; that's frankly an insulting strawman that isn't even worth engaging, because nobody here is asking for that, and it's outright rude to keep bringing that up as a disingenuous way to end conversation early.
    I mean, if you convert Samurai’s oGCD kit and Iaijutsu into healing actions (iaijutsu would become Mix/Ninjutsu for heals, essentially) and just slapped a green icon on it if would function perfectly fine as a healer in this game. Hell it’d probably be straight up stronger than the current kits in the right hands. But I get your point. I don’t think it’s a heavy ask to at least try to inject some active resource manipulation into the downtime of healers. Cards can satisfy this, Aetherflow halfway does, Lilies need attention and possibly a secondary system layered on top.
    (3)

  7. #277
    Player
    lisaa's Avatar
    Join Date
    Oct 2021
    Posts
    120
    Character
    Lisa Miaha
    World
    Exodus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Sebazy View Post
    I really don't get this argument though.

    You could apply it to tanks, if you're holding agro, who cares what else you are doing right? Your job description doesn't cover dealing damage, that's for the DPS.

    It could even be twisted as far as the dps themselves? Just want to sit there and press nothing but heavy thrust? Sure why not, it's not causing a wipe now is it? Why do I need to press my combos or use my cooldowns? The content doesn't require it. All it's doing is making the run slower. Much much slower

    The fact of the matter is that you can heal most casual content with a CPM of around 6 assuming both you and your co healer are pulling your weight.

    That's 1 button press every 10 seconds.

    That's undeniably lazy. Sorry but it just is.

    As for being forced to use it well. That's hyperbole. Plain and simple. Maintain your dot in casual content and very few people will care if you barely do much more than that.
    Tanks don't have to choose between dealing damage and playing their role. They gain aggro by dealing damage and mitigation can all be used for free (except for DRK but you can choose other tanks, unlike healers). But, if tank players do feel unhappy doing dps they are also free to voice their thoughts. For healers every gcd is a choice between dps and healing. And if you make the wrong choice it can wipe the group. No other role has to make this choice

    As for being forced, a whm can deal almost as much as a dps in dungeon mobs. If you know that, how can you not use it? It would feel incredibly guilty knowing how much you could do and not using it. It would be griefing. That's what I mean by forced, even if one is sitting behind you telling you how to play. When I do casual content I hardly even get to heal, it's just dps dps dps, because anything else is slowing down the kill. I don't want to play green dps I want to heal. If we didn't have dps, even if it means only pressing a button every 10 seconds, that would be more fun
    (1)

  8. #278
    Player
    FoxCh40s's Avatar
    Join Date
    Feb 2020
    Posts
    332
    Character
    Source Eldion
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by lisaa View Post
    Tanks don't have to choose between dealing damage and playing their role. They gain aggro by dealing damage and mitigation can all be used for free (except for DRK but you can choose other tanks, unlike healers). But, if tank players do feel unhappy doing dps they are also free to voice their thoughts. For healers every gcd is a choice between dps and healing. And if you make the wrong choice it can wipe the group. No other role has to make this choice

    As for being forced, a whm can deal almost as much as a dps in dungeon mobs. If you know that, how can you not use it? It would feel incredibly guilty knowing how much you could do and not using it. It would be griefing. That's what I mean by forced, even if one is sitting behind you telling you how to play. When I do casual content I hardly even get to heal, it's just dps dps dps, because anything else is slowing down the kill. I don't want to play green dps I want to heal. If we didn't have dps, even if it means only pressing a button every 10 seconds, that would be more fun
    Unfortunately, that's just not how 14 works. That's something that the veterans have processed and moved on from. We know it will never be that way.

    God I'm so tired of explaining this over and over. Someone else do it.... please?

    I can't take beating my head against this wall anymore.
    (5)

  9. #279
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,910
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    At the risk prolonging the bait session…

    Quote Originally Posted by lisaa View Post
    As for being forced, a whm can deal almost as much as a dps in dungeon mobs. If you know that, how can you not use it? It would feel incredibly guilty knowing how much you could do and not using it. It would be griefing. That's what I mean by forced, even if one is sitting behind you telling you how to play. When I do casual content I hardly even get to heal, it's just dps dps dps, because anything else is slowing down the kill. I don't want to play green dps I want to heal. If we didn't have dps, even if it means only pressing a button every 10 seconds, that would be more fun
    ToS protects those healers from harassment should the DF folks blatantly pressures them to DPS. I’m pretty sure you already know that. Majority wins in casual encounters. If they want to minimize that there are plenty of ways to improve their enjoyment with something like PF, running with friends, etc.

    If one can’t help but feel bad, then… perhaps take a break from FFXIV? Why would you force yourself to adapt into something you know you won’t enjoy? That’s like disrespecting yourself more than those you are paired with.

    As for green dps stuff.. honestly, just do yourself a favor and read the older posts (You don’t even need toI believe, at least if that level of gameplay of yours is not a fabrication )

    You know your definition of fun. So do us, while it also happen to be different.
    (3)

  10. #280
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    980
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Recon1o6 View Post
    Absolutely not, it needs at least one more button to break up the monotony for both single target and aoe

    I agree it needs the fewest dps actions of the healers, but 2,1,1,1,1,1,1,1,1 is miserable between cards

    You get one card every 30s for 40 levels, cards that as they stand have no depth at all to them since 3/6% is not just pitifully weak but also unnoticable without a parser if you receive them, then 1 more every 60 that you dump immediately once you hit 70 instead of thinking how to use since lord is more damage and lady is too weak
    I mean I personally want AST to have another dps button... or two (two dots anyone?). I don't mind it along with what I am already getting in 6.0. But for the purpose of my argument, yes it does, for right now anyway.

    Believe me, I am just as bored as my fellow WHM and SCH mains right now. Cards, as you've said, technically aren't enough. And I doubt Astrodyne is going to fix this, but... I'm giving the thing the benefic (ha) of doubt right now. Cause I already immediately hate it.
    (4)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

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