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  1. #1
    Player
    AdamChattaway's Avatar
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    Aug 2013
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    Uldah
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    91
    Character
    Sakura Kensei
    World
    Odin
    Main Class
    Paladin Lv 90

    Why can't we all have a House?

    LOTRO, New World are just a few mmos to name that have unlimited housing. Why does this game punish 99% of players with no housing spaces and further punish you if you get a house if you don't sub or a month by losing it...

    It's 2021, the game is doing very well and I'm sure with their cash shop which was originally made to apparently add more housing areas money is not an issue... So why do they disrespect their players soo much? I've played since 1.0 and only every once been able to find and buy a house and then I couldn't sub for a few months and lost it.

    Lotro just adds new housing districts when one is full, ffxiv is using the exact same housing system as lotro, so why can it not expand?
    (40)

  2. #2
    Player
    Sotaris's Avatar
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    Apr 2018
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    2,185
    Character
    Meluwen Nobu
    World
    Lich
    Main Class
    White Mage Lv 100
    Well you could be using the search function and you could find out from all other 1000 threads on this subject.

    But tl dr is basically old engine, systems, servers and developers own view on housing is partially reason to why we don't have instanced housing.

    I keep seeing people bringing up newer games done it a different way but it's not comparable when we got the sytem 8 years ago and not even sure it's technically feasable with the current engine. I mean we can't even get higher outdoor item limit or indoor.

    The way to make it instanced (if they even want that) is a complete overhaul to both sytem and most likely the game engine that limits them in various ways.

    The game can't expand dynamically due to hardware limitation (need more servers) so it more a question of maintenance costs, invest in new servers (which is nearly impossible right now due to semi-conductor shortages).
    (17)

  3. #3
    Player
    AdamChattaway's Avatar
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    Aug 2013
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    Uldah
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    Sakura Kensei
    World
    Odin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Sotaris View Post
    Well you could be using the search function and you could find out from all other 1000 threads on this subject.

    But tl dr is basically old engine, systems, servers and developers own view on housing is partially reason to why we don't have instanced housing.

    I keep seeing people bringing up newer games done it a different way but it's not comparable when we got the sytem 8 years ago and not even sure it's technically feasable with the current engine. I mean we can't even get higher outdoor item limit or indoor.

    The way to make it instanced (if they even want that) is a complete overhaul to both sytem and most likely the game engine that limits them in various ways.

    The game can't expand dynamically due to hardware limitation (need more servers) so it more a question of maintenance costs, invest in new servers (which is nearly impossible right now due to semi-conductor shortages).
    the mog store released and everyone raged out and their excuse for the mog store was to add more instanced housing zones, they never did this and Lord of the rings online is way way way older and uses the exact same housing system as ffxiv and they add more and more housing areas when they get full?
    (1)

  4. #4
    Player
    Nanne's Avatar
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    Nov 2018
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    454
    Character
    Piush Stumbleine
    World
    Shiva
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by AdamChattaway View Post
    Lord of the rings online is way way way older and uses the exact same housing system as ffxiv and they add more and more housing areas when they get full?
    Just because the concept is the same that doesn't mean they both work the same way and can do the same things. Even in LOTRO when servers had huge populations they couldn't add more housing areas similar to XIV Also how do you think the player amount compares to both of these games right now? I know Lord of the rings is available on multiple places but for example Steam shows average of 1000 players online.
    (5)

  5. #5
    Player
    AdamChattaway's Avatar
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    Aug 2013
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    Uldah
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    Character
    Sakura Kensei
    World
    Odin
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    Paladin Lv 90
    Quote Originally Posted by Nanne View Post
    Just because the concept is the same that doesn't mean they both work the same way and can do the same things. Even in LOTRO when servers had huge populations they couldn't add more housing areas similar to XIV Also how do you think the player amount compares to both of these games right now? I know Lord of the rings is available on multiple places but for example Steam shows average of 1000 players online.
    I played lotro since launch till maybe the last 2 years. i never had a problem getting a house. not once. I couldn't always get the exact spot i wanted but there was always at least houses free somewhere in multiple instances.
    (1)

  6. #6
    Player
    Krotoan's Avatar
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    May 2013
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    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by AdamChattaway View Post
    the mog store released and everyone raged out and their excuse for the mog store was to add more instanced housing zones, they never did this and Lord of the rings online is way way way older and uses the exact same housing system as ffxiv and they add more and more housing areas when they get full?
    They pretty constantly have added more instanced housing wards. They've also upgraded the servers and added more capacity using the money from the cash shop..

    Housing has a lot of problems, but they have done exactly what you claim they didn't. Also I don't remember them claiming that the cash shop was solely for housing improvement, it was stated that money from the shop would go straight back into the game instead of the SE profit pile.. which it seems to have been doing.
    (3)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  7. #7
    Player
    Arzalis's Avatar
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    Aug 2013
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    411
    Character
    Kemi Epoc
    World
    Balmung
    Main Class
    Machinist Lv 82
    The housing system desperately needs a rework. Adding about a thousand new plots on each server every 6 months to a year will never keep up with player demand.

    You can't really claim the game the growing insanely fast and also that the rate at which we get new housing is sufficient. Those two statements are at odds with each other.

    It's bad enough that even apartments on some servers are 100% full now. Apartments were supposed to be easier for them to increase without adding new wards too, but they have never once done so.
    (4)

  8. #8
    Player
    True-to-Caesar's Avatar
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    Jul 2021
    Posts
    311
    Character
    Kyros Orsidius
    World
    Sagittarius
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Sotaris View Post
    Well you could be using the search function and you could find out from all other 1000 threads on this subject.

    But tl dr is basically old engine, systems, servers and developers own view on housing is partially reason to why we don't have instanced housing.

    I keep seeing people bringing up newer games done it a different way but it's not comparable when we got the sytem 8 years ago and not even sure it's technically feasable with the current engine. I mean we can't even get higher outdoor item limit or indoor.

    The way to make it instanced (if they even want that) is a complete overhaul to both sytem and most likely the game engine that limits them in various ways.

    The game can't expand dynamically due to hardware limitation (need more servers) so it more a question of maintenance costs, invest in new servers (which is nearly impossible right now due to semi-conductor shortages).
    ESO, and especially Runescape or LoTRO are old ass games and yet have better housing features. So the « old engine » argument... mmh nah I don’t buy it.

    I think it’s more a question of quality servers and capacity. The ones we have now both on NA and EU are crappy, there’s worse yes, but you can tell it’s not very smooth. I’d bet the core issue is there, not with the engine. When they can develop Island Sanctuaries for everyone, nothing seems to indicate they couldn’t do an ESO instanced housing system too.

    But yea as you said, there’s also the issue of dev philosophy (or stubbornness)
    (5)
    Last edited by True-to-Caesar; 11-15-2021 at 08:31 AM.

  9. #9
    Player
    Themarvin's Avatar
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    Aug 2016
    Location
    Gridania
    Posts
    2,198
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by Sotaris View Post
    Well you could be using the search function and you could find out from all other 1000 threads on this subject.

    But tl dr is basically old engine, systems, servers and developers own view on housing is partially reason to why we don't have instanced housing.

    I keep seeing people bringing up newer games done it a different way but it's not comparable when we got the sytem 8 years ago and not even sure it's technically feasable with the current engine. I mean we can't even get higher outdoor item limit or indoor.

    The way to make it instanced (if they even want that) is a complete overhaul to both sytem and most likely the game engine that limits them in various ways.

    The game can't expand dynamically due to hardware limitation (need more servers) so it more a question of maintenance costs, invest in new servers (which is nearly impossible right now due to semi-conductor shortages).
    That is absolutely BS on just because it is an old engine, games like Starwars Galaxies offered people to make player cities and place structures in the wild with fully based way of moving around items in any direction, that is like more than 20 years ago.
    (1)

  10. #10
    Player
    Alleluia's Avatar
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    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,161
    Character
    Regana Redwyne
    World
    Cactuar
    Main Class
    Warrior Lv 100
    Quote Originally Posted by AdamChattaway View Post
    LOTRO, New World are just a few mmos to name that have unlimited housing. Why does this game punish 99% of players with no housing spaces and further punish you if you get a house if you don't sub or a month by losing it...

    It's 2021, the game is doing very well and I'm sure with their cash shop which was originally made to apparently add more housing areas money is not an issue... So why do they disrespect their players soo much? I've played since 1.0 and only every once been able to find and buy a house and then I couldn't sub for a few months and lost it.

    Lotro just adds new housing districts when one is full, ffxiv is using the exact same housing system as lotro, so why can it not expand?

    I can't speak to New World, but Lotro can add more neighborhoods now b/c it has had so much shrinkage of playerbase over the years. They used ot have more neighborhoods, then they had less cus less players, and thus they now have room to add more as needed, cus there aren't at peak capacity atm. I remember, back when it was at its peak player numbers (I played since launch in 2008), that housing was an issue exactly like it is now in FF14. They hit neighborhood capacity and you had to wait till someone went into escrow due to not logging in to pay their property fees before their plot went on the market again. And, oh yeah, there were/are property fees. And no apartments. At least there weren't as of 2014 or so, which is the last time I really played.
    (10)
    Last edited by Alleluia; 11-08-2021 at 09:12 PM.

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