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  1. #1
    Player
    Jonathan_Clover's Avatar
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    Jul 2019
    Location
    Ishgard
    Posts
    60
    Character
    Jonathan Clover
    World
    Zalera
    Main Class
    Sage Lv 90
    Quote Originally Posted by Drkdays View Post
    The idea that not doing dps as a healer is considered lazy is bonkers. It relates directly to the "go go" mentality that many hate.

    It's not like I play this game thinking that I want to hurry up and finish so I don't have to play this game anymore. Throw some dots and hit some glares, but a healer should never feel like they're irrelevant by focusing on just healing.

    There's no rush!
    So what would you say a healer do when there is no healing to do(which is very very often assuming level 80[I'm being generous] and you're not spamming Cure I or an equivalent)? Stand there? Emote? Pop open a Realm Reborn Red to celebrate everyone being at sufficient health? No, seriously. What would you have them do? What ELSE CAN they do other than DPS?

    This has absolutely nothing to do with a "gogogogo" mentality and more understanding both the gameplay systems at work and the fact that this is not a single player game. Yeah, you could "focus on healing" but by doing so(again, assuming level 80) you're greatly disrespecting the time of your teammates because once HP is sufficient, you're doing nothing to help out.

    With all due respect, a healer that focuses on healing(especially with how pitiful the last few dungeons has been hitting) IS irrelevant, because nothing in this game(even Ultimate!) hits hard enough to warrant that much healing uptime.
    (8)

  2. #2
    Player
    Drkdays's Avatar
    Join Date
    Dec 2015
    Posts
    903
    Character
    Eternity Spellblade
    World
    Midgardsormr
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Jonathan_Clover View Post
    So what would you say a healer do when there is no healing to do(which is very very often assuming level 80[I'm being generous] and you're not spamming Cure I or an equivalent)? Stand there? Emote? Pop open a Realm Reborn Red to celebrate everyone being at sufficient health? No, seriously. What would you have them do? What ELSE CAN they do other than DPS?

    This has absolutely nothing to do with a "gogogogo" mentality and more understanding both the gameplay systems at work and the fact that this is not a single player game. Yeah, you could "focus on healing" but by doing so(again, assuming level 80) you're greatly disrespecting the time of your teammates because once HP is sufficient, you're doing nothing to help out.

    With all due respect, a healer that focuses on healing(especially with how pitiful the last few dungeons has been hitting) IS irrelevant, because nothing in this game(even Ultimate!) hits hard enough to warrant that much healing uptime.
    I'm not saying that there is something wrong with a healer adding their dps, you'll never catch me saying that. I'm saying that there IS something wrong with saying there is something wrong with healers not adding their dps.

    Not everyone operates at the same level with healing and the game operates on the assumption that dps from healers is entirely unneeded, but very welcome, while healing should be the main focus.

    And before someone says, "well, on x fight there's no way we can beat the mechanics without healers blasting hard as they can!"
    Sorry, your group's dps sucks. The hardest content demands the best dps FROM DPS. If you have to kill yourself dpsing as a healer, that's not a boss issue but a team issue.

    We're at the and of an expansion; is it so surprising that experienced 80s are bored atm? Many healers easily out gear all but savage content and have thoroughly learned most, if not all, content, so of course they have more time to dps, but that's not the case with everyone.

    I mean, just read what you are writing: "a healer that focuses on healing IS irrelevant." Can you really make that claim for everyone?

    At the end of the day, the COLD, HARD TRUTH is that the very name of this thread can be disproven with absurd ease.

    Do I really need to bore everyone with a list of those who would have trouble adding dps while healing?

    Here goes: young players, new players, lifelong tank or dps players, bad/old/weak hardware users, elderly players, infirm or crippled players, special needs players, especially timid or ultra casual players, etc...

    The list goes on.

    Feeling pressured to dps can and will keep CERTAIN players from healing. Obviously. Some people need to stay focused on one role: the one they signed up as.

    If you can heal while plowing your dps into a boss while watching a movie, eating lunch and reading a book, good for you /golfclap. Don't expect everyone to be able to do the same. It's frankly rude.
    (0)
    Last edited by Drkdays; 11-08-2021 at 06:44 PM.

  3. #3
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Drkdays View Post
    Do I really need to bore everyone with a list of those who would have trouble adding dps while healing?

    Here goes: young players, new players, lifelong tank or dps players, bad/old/weak hardware users, elderly players, infirm or crippled players, special needs players, especially timid or ultra casual players, etc...
    Young? What’s the age rating on this game again?

    New players? Everyone starts somewhere, doesn’t give them a pass to be as bad at level 80 as we all were at level 1

    Lifelong player on a different role? And? They should still have a basic grasp of the core game concepts. Weak excuse.

    Bad old hardware? No sympathy from me whatsoever. I progged Midas Savage on a little old ThinkPad with a £5 Wilko keyboard and a built in GT310M GPU getting under 30 FPS in a hotel room because my house was busy being on fire. I’ve raided alongside plenty of other people who have done just fine on similarly awful hardware. Turn the settings right down and it’s fine. Weak excuse.

    Elderly? Eh I sympathise somewhat as I do appreciate how hard it can be to memorise fights (I use post it notes on the screen during prog). With some effort you can get around it and it certainly doesn’t prevent you from playing to a competent standard.

    Disabled? Fair enough but again, where there’s will, there’s a way: https://www.pcgamer.com/uk/how-a-dis...al-fantasy-14/

    Special needs players is the fairest point you make. But I’ll add the caveat to this (and really everything above) is that players just have to say something at the start of a duty and the vast majority of players will bend over backwards to accommodate as long as they are aware of it.

    The excuses go on.
    (15)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  4. #4
    Player
    Drkdays's Avatar
    Join Date
    Dec 2015
    Posts
    903
    Character
    Eternity Spellblade
    World
    Midgardsormr
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Sebazy View Post
    Young? What’s the age rating on this game again?

    New players? Everyone starts somewhere, doesn’t give them a pass to be as bad at level 80 as we all were at level 1

    Lifelong player on a different role? And? They should still have a basic grasp of the core game concepts. Weak excuse.

    Bad old hardware? No sympathy from me whatsoever. I progged Midas Savage on a little old ThinkPad with a £5 Wilko keyboard and a built in GT310M GPU getting under 30 FPS in a hotel room because my house was busy being on fire. I’ve raided alongside plenty of other people who have done just fine on similarly awful hardware. Turn the settings right down and it’s fine. Weak excuse.

    Elderly? Eh I sympathise somewhat as I do appreciate how hard it can be to memorise fights (I use post it notes on the screen during prog). With some effort you can get around it and it certainly doesn’t prevent you from playing to a competent standard.

    Disabled? Fair enough but again, where there’s will, there’s a way: https://www.pcgamer.com/uk/how-a-dis...al-fantasy-14/

    Special needs players is the fairest point you make. But I’ll add the caveat to this (and really everything above) is that players just have to say something at the start of a duty and the vast majority of players will bend over backwards to accommodate as long as they are aware of it.

    The excuses go on.
    The fact that there are excuses is what matters.
    (0)

  5. #5
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,113
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Sebazy View Post
    Young? What’s the age rating on this game again?

    New players? Everyone starts somewhere, doesn’t give them a pass to be as bad at level 80 as we all were at level 1

    Lifelong player on a different role? And? They should still have a basic grasp of the core game concepts. Weak excuse.

    Bad old hardware? No sympathy from me whatsoever. I progged Midas Savage on a little old ThinkPad with a £5 Wilko keyboard and a built in GT310M GPU getting under 30 FPS in a hotel room because my house was busy being on fire. I’ve raided alongside plenty of other people who have done just fine on similarly awful hardware. Turn the settings right down and it’s fine. Weak excuse.

    Elderly? Eh I sympathise somewhat as I do appreciate how hard it can be to memorise fights (I use post it notes on the screen during prog). With some effort you can get around it and it certainly doesn’t prevent you from playing to a competent standard.

    Disabled? Fair enough but again, where there’s will, there’s a way: https://www.pcgamer.com/uk/how-a-dis...al-fantasy-14/

    Special needs players is the fairest point you make. But I’ll add the caveat to this (and really everything above) is that players just have to say something at the start of a duty and the vast majority of players will bend over backwards to accommodate as long as they are aware of it.

    The excuses go on.
    I don't understand how these excuses would apply exclusively for healers. They apply to everyone that plays the game. Why should "healer" be the role for people that have any sort of difficulties playing? Why commend that to a whole role? We have a 3+ jobs in each role now, Tanks get variety, Dps get variety, why do Healers have to be stuck with the same DPS kit to each other.

    Sage was a great opportunity to give "more experienced" players more to juggle between Healing and Damaging and yet we got a DPS "rotation" with less involvement than Scholar's- Just Spam Dosis, guys, I swear it's more fun than spamming Broil.
    (10)

  6. #6
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Drkdays View Post
    Do I really need to bore everyone with a list of those who would have trouble adding dps while healing?

    Here goes: young players, new players, lifelong tank or dps players, bad/old/weak hardware users, elderly players, infirm or crippled players, special needs players, especially timid or ultra casual players, etc...
    Feeling pressured to dps can and will keep CERTAIN players from healing.
    But again, adding or removing DPS skill won't make these player do more or less (maybe a bit less if you remove the DoT)
    You could add 4 dps skills to each healer and they'd still do the same, not much.

    So why refuse adding new dps skills, which is something that has been going on for years now, to maybe not upset a group of people who in the first place do not care.


    but for some people it's just not possible to divide their focus like that. Idk why people just can't accept that like SE has apparently accepted it. This entire forum seems like an attack on anyone unwilling to dps when the correct term might be unable.
    Anyone struggling with that is, in the first place, not doing anything that would require them doing dps. Because if spamming 111111 requires too much brain-ram then just executing a basic EX trial strat would be already out of reach to such player. Which isn't an issue, that's why we have dungeon, normal raid, 24-man raid where you can be dead 100% of the encounter.
    But why penalise player who want more because some can't?

    At this point they should just remove EX, Savage and Ultimate because some can't and it's too stressing for them.

    There are DPS doing so low that you don't even understand how it is possible yet no one tell them a thing. They're actually doing less than spamming True Thrust on the boss. yet it dies.
    Yet the dps role isn't punished because some are incompetent to the point of being unable to chain a 123 combo, or even just spam 1 endlessly in melee range.
    So why should healer who want a more engaging gameplay (or downtime) be penalized?

    They will not use these skills anyway and if they do, they'll use them wrong like they do for the entirety of their kit. Because any healer properly healing at somepoint starts dpsing because they get bored. You have to be one of a kind to enjoy standing still and doing nothing for 20min everytime you're doing a dungeon or a raid.

    I have NEVER a healer actually doing nothing. I have seen plenty of healer doing useless things, like doing MedicaII > Medica everytime the boss does a raid burster barely dropping us to 90%. I have seen healer spaming Regen on everyone (probably coming from WoW as a resto druid).

    Someone above said that healer who don't dps and only focus on healing tend to struggle more to keep their tank alive than a healer actually dps'ing 90% of the time.
    This is not a hyperbole, these healers tend to just be plain bad. You could give them spammable benediction with a 5000 potency medicaII hot and they'd still manage to loose the tank or panick. Yet they'd still do something.

    So can't they just add those god damn spells that have been requested for 4 years now and let the one who want to have fun with that, have their fun and call it a day?

    It won't make healing more stressful to these players, if these spell were to be below lv 80 they'd probably level up to 90 without even noticing new spell have been added.



    regarding "there is something wrong with getting mad with healers not adding DPS"
    I would argue we could say "there's nothing wrong with a tank only holding the aggro" >> doing 1 aoe every 15-20s or so
    there's nothing wrong with a dps doing any kind of dps >> a dragoon spamming True Thrust on a 12 mob pull

    i mean sure, they're doing their role, the tank is tanking, the dps is dps'ing and the healer is healing. If everyone is fine with spending 1h in a dungeon then sure why not.

    there's definitely something wrong being mad at a struggling healer doing no dps. Yes, because you're being mad at someone already struggling.
    But there's a difference between struggling and
    (13)