Interesting read. I like most of them, but I’d like to ask more:

Fluid Aura
I personally like to see Fluid Aura staying because removing that in EW feels like as good as deleting CNJ’s lv15 quest. Perhaps an 8% damage reduction fares better to not make it too powerful that early? What do you think? inhaledcorn also made a good point on slapping in MP regeneration component, especially when WHM’s EW MP economy is shafted hard.

Afflatus Misery
I was under impression that WHMs shouldn’t feel bad on losing dps by using their lilies. What is the reason for you to not bumping up Misery’s potency to neuter the dps loss from using lilies? I’m genuinely curious

Assize
Here, this. I believe this is my favorite ability from WHM’s arsenal. I had a bit of healer discussion with my FC cohealer. We agreed to one thing about WHM: bumping up the MP restoration component to ease up their terribly MP economy in EW, just like you did here. But we also thought about tweaking how the ability functions as well. It’s as follow:

Assize - Changed into instant GCD with 2 charges while retaining their 45s timer.
Deals unaspected damage of 400 potency to all nearby enemies while granting nearby party members with ‘Confession’.
Confession: Upon receiving any hp restoration, triggers an additional healing effect. Stacks up to 3 times.
Cure potency: 350p
Duration: X seconds
Maximum Charges: 2
Additional Effect: Restores MP up to Y% of Max MP.
Can only be executed in combat.

What do you think?

”But wait, what about Plenary Indulgence?”
Frankly we never really liked the ability given how clunky it is to utilize it AND the fact there are very few instances where we get to utilize all those additional healing potency to its full potential. So we thought about removing lv70 capstone by combining it to Assize and to replace it with something else… which we still have 0 idea about what XD preferably some utility…perhaps?