Results 1 to 10 of 394

Hybrid View

  1. #1
    Player
    Vivix's Avatar
    Join Date
    Jul 2019
    Posts
    35
    Character
    Vivix Sekhet
    World
    Mateus
    Main Class
    Sage Lv 86
    I thought the reason they didn't want to add more dps spells to healers was because players who only wanted to heal would feel pressured to dps by the community. As much as I would like more abilities to use while questing and doing the MSQ, I think what healers really want is something to do during downtime and it doesn't necessarily have to be a dps rotation. In fact I think the whole reason we are getting sage is because the design team misinterpreted why people kept asking for more dps abilities. Not every healer wants to play a pseudo dps. I'd say they just don't want to be bored pressing 111111 while other players get to have interesting gameplay.
    (5)
    Last edited by Vivix; 10-30-2021 at 03:34 PM.

  2. #2
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Vivix View Post
    In fact I think the whole reason we are getting sage is because the design team misinterpreted why people kept asking for more dps abilities. Not every healer wants to play a pseudo dps. I'd say they just don't want to be bored pressing 111111 while other players get to have interesting gameplay.
    I agree with this. In one interview, Yoshi mentioned that they thought the healing community wanted more opportunities to DPS so they made sage with that in mind, but they completely missed the point because it still has the same 1 button DPS spam that all the other healers have.
    (20)
    "Then what is magic for?" Prince Lir demanded wildly. "What use is wizardry if it cannot save a unicorn?"
    Schmendrick did not turn his head. With a touch of sad mockery in his voice, he said, "That's what heroes are for."
    -- Peter S. Beagle, The Last Unicorn