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  1. #11
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Aelin_Ashryver View Post
    Do some solo potd 50-60 runs, saves you an hours wait and you might find you enjoy it. Be sure and get some pots!
    I'd say you might not even need to do it solo.

    Datacenter-wide queuing, no part composition requirements, and that PotD is part of the free trial means that often even at weirdest hours, you can get a party in a reasonable time and go much faster than solo (If you want to solo for the challenge, though, by all means carry on).

    HoH is much harder to queue, though.
    (0)

  2. #12
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Spend 30 minutes in a queue to group with other players in a 15min dungeon, or...
    ...spend 45 minutes in a dungeon with trusts.

    Let me know your preference.
    (0)

  3. #13
    Player
    Aelin_Ashryver's Avatar
    Join Date
    Aug 2018
    Posts
    1,070
    Character
    Aelin Ashriver
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by Risvertasashi View Post
    I'd say you might not even need to do it solo.

    Datacenter-wide queuing, no part composition requirements, and that PotD is part of the free trial means that often even at weirdest hours, you can get a party in a reasonable time and go much faster than solo (If you want to solo for the challenge, though, by all means carry on).

    HoH is much harder to queue, though.
    Yeah I do get potd to pop at stupid o'clock easily. I did do some solo DRG runs on my alt when I got too many wipes in a row from people grabbing the entire floor... xD I did those without any pots even, it's very doable. Though a bit stressy without the regen pots... x) Cursed mimics!
    (0)

  4. #14
    Player
    Wasselin's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    355
    Character
    Wasselin Kainz
    World
    Faerie
    Main Class
    White Mage Lv 100
    Imagine doing a dungeon with Lord Hien in your trust!
    (0)

  5. #15
    Player
    Alestorm's Avatar
    Join Date
    Mar 2016
    Posts
    1,085
    Character
    Oraina Fhey
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    If they implement trusts for the entire game the it just effectively becomes a single player game. I honestly wonder where this extreme toxicity people keep talking about is coming from? I sometimes run into people who need to chill, yes. Even when in influx of players from other games I'm not really seeing a huge shift in terms of player attitudes.
    (0)

  6. #16
    Player
    Shironeko_Narunyan's Avatar
    Join Date
    Jul 2021
    Posts
    395
    Character
    Noraneko Narunyan
    World
    Sophia
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Alestorm View Post
    If they implement trusts for the entire game the it just effectively becomes a single player game. I honestly wonder where this extreme toxicity people keep talking about is coming from? I sometimes run into people who need to chill, yes. Even when in influx of players from other games I'm not really seeing a huge shift in terms of player attitudes.
    Nothing to worry there. Trust parties are a lot slower than player teams.
    (0)

  7. #17
    Player
    Alestorm's Avatar
    Join Date
    Mar 2016
    Posts
    1,085
    Character
    Oraina Fhey
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Shironeko_Narunyan View Post
    Nothing to worry there. Trust parties are a lot slower than player teams.
    I have heard that, never used them personally since I enjoy playing with humans in a multi-player game. I did the (painful) 10 dungeon grind GC trust for the workout emotes... never again.
    (1)

  8. #18
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    I mean technically the only stretch without npc dungeons is storm blood right? And personally I liked squadrons way more than trusts because they're actually kinda broken once you level them lmao
    Like I can just sic them on packs of mobs and afk and they just chew through them, it's great. If I'm actually trying it feels better than running with an actual party.

    Whereas trusts are snail's pace slow and only interesting once for the dialogue, and have zero draw for me to ever touch them again after that. I'd sooner just not do dungeons at all, and. Kinda don't for the most part tbh.
    (0)
    "Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time

  9. #19
    Player
    Raoul9753's Avatar
    Join Date
    Sep 2021
    Posts
    41
    Character
    Raoul Freigeist
    World
    Spriggan
    Main Class
    Machinist Lv 99
    I would prefere to see the squadron expanded to be honest, but generally I would love the option, especially for leveling DPS classes, since I am really sick of HoH. NOt that I dont like it, but ive run it so often, I see it in my nightmares...
    (2)

  10. #20
    Player
    RobynDaBank's Avatar
    Join Date
    Sep 2021
    Location
    Wraeclast
    Posts
    1,521
    Character
    Hope Sunflame
    World
    Twintania
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Gemina View Post
    Spend 30 minutes in a queue to group with other players in a 15min dungeon, or...
    ...spend 45 minutes in a dungeon with trusts.

    Let me know your preference.
    I thought Trusts were super and I really tried to like them... but they're so, so weak and dampened. There's of course the no-AoE, but I also noticed as a healer that they move on such a set rigid path in boss fights, if they die (they always die in Amaurot first boss, without fail), they won't bother moving out the AoE they immediately resurrected in at all and just die again. Stuff like this, and their overall low damage output, made boss fights a challenge I don't expect from 70-80 DF runs.

    At this point I wish I hadn't been nervous of wall-to-walls and just gone to the DF instead. There were very few mechanics on bosses which I couldn't understand within the span of the fight.
    (2)
    Mortal Fist

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