I love Lilybell because it's pretty close to being the perfect microcosm of the worst things about WHM cooldown design. It's Yet Another Boring Vanilla Heal with maybe a small quirk on how it works (pulses taking damage). It has no interaction with the rest of the kit. It's got the *chef's kiss* White Mage standard pattern where it's got higher potency on paper, and then the design team poops all over it with a ghastly long cooldown that ensures you'll use it maybe 30% as often as slightly less potent but ultimately far more impactful cooldowns the other healers have (see Benediction vs other cooldowns. A full cure is great! It's not sooooo overwhelmingly powerful that it needs more than triple the cooldown of Essential Dignity, considering how relatively few casts of anything it takes to fullcure tanks in this game). And to top it all off, it's obviously designed for an incredibly niche situation like Titan tumults.

So yay, yet another boing oGCD heal to fling out between casts, not interact with at all, let it passively heal the party 3-4 times an encounter, and return to Glare. Glare. Glare. Glare. Glare. Glare. Glare. Glare.

But they want us to heal more. That's why we have these boring brainless noninteractive heal blast cooldowns that counter mechanics with a flick of the wrist so we have even more time to spam Glare. See you all in the DPS queues for another expansion!