Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 45
  1. #11
    Player
    Join Date
    Oct 2021
    Posts
    959
    Quote Originally Posted by lisaa View Post
    It's only really an issue because energy drain exists and pressures you to use dissipation frequently. If they simply remove energy drain all this problem would be solved and you can simply save it for when all your fairy skills are on cd. Although I think it would be nice if it reset excog and indom cds, that might be a little too strong?

    I think its more annoying that seraph locks you out of fey blessing and fey union. That kind of doesnt make sense when your other fairy skills like whispering dawn still work.
    Removing Energy Drain wouldn't solve any problems for Scholar and would just create more issues for the job than it already has. Removing the one thing that differentiates its DPS rotation, however little that is, from the rest of the healers is not a good fix. Dissipation is vastly overstated as a "bad button" by a lot of people, and that's partly because of the 20% healing boost only effecting GCD healing spells, and Scholar only has 3 of those. In fact I'd even argue that as it stands, Energy Drain is the only truly interesting thing about Scholar's kit due to the decision making of using resources on either healing or damage, however little that it is.

    Seraph locking you out of fey blessing and fey union is certainly annoying, it makes sense in the context that Seraph is a separate entity from Eos/Selene due to her buffed Embraces and access to Consolation. Granted, this doesn't excuse how annoying or clunky it feels, and personally I'd rather Eos/Selene just stay out and get the increased Embrace/access to Consolation instead of having to time a long animation and work around the fact that Seraph can potentially eat your commands due to her summoning and her going away, but that's just a personal preference.
    (8)

  2. #12
    Player
    ToodlesElNoodles's Avatar
    Join Date
    Jun 2021
    Location
    Nagxia
    Posts
    119
    Character
    Hoatu Hotus
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    Good points already made, so not going to rehash it. Instead, going to throw out other wild ideas. Specifically two thoughts:

    Dissipation feels bad the more fairy skills and Aetherflow skills we get as it removes that relationship between them.

    1) What if we had more skills that weren’t tied to Aetherflow/Fairy Gauge/Fairy so we can do other stuff without impacting that relationship in that 30 sec. Something that is being introduced in EW: Protraction and Expedient. These are two new abilities that don’t require a fairy and don’t use Aetherflow so they don’t feel bad to use during Dissipation.

    Second, these abilities are pretty synergistic. Specifically, Protraction and Dissipation both boost healing spell potency. What I’m thinking, maybe treat Dissipation as a separate phase and stack all that healing for a super strong Adloquium. This means sacrificing Recitation to be used on Adlo, but if we use Fey Illumination before Dissipation, we can get (1.1x1.1x1.2) for a 1.45x. Use Recitation, it becomes a 1.5x1.45 for a 2.175x. Use on Adloquium, we get a 652 pot heal (a Lustrate+) and a 2347 pot shield. Based off media tour numbers where 300 pot Adlo was about 5000 HP, it turns into a 10k heal with a ~40k shield. A tank’s HP was about 64k outside the dungeon. We can also throw in Expedient for some extra damage reduction.

    For dungeons, this actually doesn’t seem like a bad thing. Once Dissipation ends, there’s 3 Aetherflow ready and the usual gameplay. It does suck delaying Aetherflow’s cooldown by 30+ sec though. Not sure if this is even worth it in raids/Savage/extreme/ultimate.

    Assuming I did math correctly, what I’m thinking is adding a few more ogcds not tied to fairy or Aetherflow so that Dissipation isn’t as limiting.

    2) Make Dissipation a gcd-damage buff so it becomes a damage tool when you don’t need your fairy while also having some extra Aetherflow to emergency heal still.

    Again, not saying Dissipation is “FINE!!! Y’all just hater2zsss!!!” and not saying that it isn’t a mess. Just trying to add to the discussion.

    Anyway, thanks!
    (1)

  3. #13
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Dissipation is great on paper because it is punishing. It's punishing if you use it at the wrong time, but it's rewarding if you use it correctly. It's great design on a healer because you should be forced to take meaningful choices and take risks, for which you are rewarded if you know the fight. I want more skills like Dissipation on other healers. I don't like AST or SGE design where there are no risks and nothing has a real cost. Healing is already boring as is and this kind of design doesn't really help.

    Problems with Dissipation are elsewhere and are well-known: it boosts GCD heals and doesn't give you fairy gauge.
    (6)

  4. #14
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by rewd View Post
    Dissipation is great on paper because it is punishing. It's punishing if you use it at the wrong time, but it's rewarding if you use it correctly. It's great design on a healer because you should be forced to take meaningful choices and take risks, for which you are rewarded if you know the fight. I want more skills like Dissipation on other healers. I don't like AST or SGE design where there are no risks and nothing has a real cost. Healing is already boring as is and this kind of design doesn't really help.

    Problems with Dissipation are elsewhere and are well-known: it boosts GCD heals and doesn't give you fairy gauge.
    Capstone abilities should NEVER be punishing. No other job has that. None. No other job makes you lose a portion of your kit.

    Bow mage was the closest thing and look how fast that got changed because Bards were screaming. Only difference is that they were listened to because they are DPS and we are Healers.
    (5)

  5. #15
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Deceptus View Post
    Capstone abilities should NEVER be punishing. No other job has that. None. No other job makes you lose a portion of your kit.
    This is just your opinion and I don't agree with it. As I have already told you in another thread, you are giving capstones arbitrary importance which is not exactly reflected in the game. You are also wrong, because Summoner has two captsone skills that make other skills unavailable.

    If SCH is the only healer with a risk-reward skill, then simply give healers their risk-reward skills too.
    (3)

  6. #16
    Player
    lisaa's Avatar
    Join Date
    Oct 2021
    Posts
    120
    Character
    Lisa Miaha
    World
    Exodus
    Main Class
    White Mage Lv 100
    Why does it have to be high risk? Being healer is already the most high risk, if you miss a heal you wipe and your party hates you. It doesn't need to be any more high risk make it more comfy instead
    (1)

  7. #17
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by rewd View Post
    This is just your opinion and I don't agree with it. As I have already told you in another thread, you are giving capstones arbitrary importance which is not exactly reflected in the game. You are also wrong, because Summoner has two captsone skills that make other skills unavailable.

    If SCH is the only healer with a risk-reward skill, then simply give healers their risk-reward skills too.
    First part is opinion, second part is fact.

    Summoner doesn't make other skill unavailable, it changes them.
    (2)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  8. #18
    Player Aword3213's Avatar
    Join Date
    Nov 2020
    Posts
    863
    Character
    Eizen Aifread
    World
    Typhon
    Main Class
    Monk Lv 100
    Quote Originally Posted by Deceptus View Post
    Capstone abilities should NEVER be punishing. No other job has that. None. No other job makes you lose a portion of your kit.
    And yet people cry about homongeniztion and lack of decision making
    (1)

  9. #19
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Deceptus View Post
    First part is opinion, second part is fact.

    Summoner doesn't make other skill unavailable, it changes them.
    Your fact is wrong as I have already told you.

    Summon Bahamut and Firebird Trance make Egi Assault I and II, Enkindle, Aetherpact and Summon I/II/III unavailable.

    In 6.0, Summon Bahamut and Summon Phoenix make Radiant Aegis and Searing Light unavailable.
    (2)

  10. #20
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    I'm at work and admittedly haven't read stuff in this thread but I keep reading about people complaining about dissipation. It works fine, you can find plenty of use windows. The only issue it has is that your resources don't work towards your gauge... Which the gauge is currently pretty janky anyways so it's not like you're missing out on much. If the gauge were more useful I'd be asking for better dissipation. But as is it's one of the few things scholar has left to think about. Please don't dumb it down more.

    Edit to clarify: SCH is about making choices and gimping yourself in one portion of your kit in order to leverage another part of your kit. Dissipation follows that design and works fine imo.
    (4)
    Last edited by EaMett; 10-26-2021 at 04:03 AM.

Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast