I’ve mained SMN since 2.2, while it’ll take a bit to get used to I’m rather excited for the changes.
The main issue I think SMN had was in identity. It never seemed sure of what its aim was. You had dots to keep up, except it was only for damage, your Aetherflow mechanic only half matched that, and half tied into burst phases with trances and demi summons, your pets outside of assults were fancy looking dots that before ShB could die, and it just felt, not complex but convoluted and at times unintuitive.
A bit of me is sad about pets going but another part of me says that they’ve had 8 years to wrestle with pet AI, there comes a point where the solution is to remove the problem all together.