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  1. #1
    Player
    Melorie's Avatar
    Join Date
    Mar 2016
    Posts
    682
    Character
    Melorie Valliere
    World
    Behemoth
    Main Class
    White Mage Lv 81
    Quote Originally Posted by Aword3213 View Post
    The skill ceiling on healers are already higher than other roles if you were to take some look at fflogs.



    Not true. As my pervious reply in this thread, less experienced healers do care about their dps. With current 1 button spam, they can at least contribute steady dps when they are not healing. You rarely see healers who don't care about dps even at the lower end of fflogs. They want to clear, just as you do. They contribute dps whenever they're not healing. Maybe healing in this game is realy difficult to some people. However, unlike many people here claimed, skill ceiling does exist for healers. By adding more offensive options, you are actually creating a bigger gap between healers. Though the gap itself is fine by me, more available buttons to press does equal to making gameplay harder to less experienced players. Less experienced healers do not mean they are all Sylphies.
    But I feel like again the point is that it's normal for inexperienced players to struggle with things. After all, they ARE inexperienced. If I pick Black Mage right now, I will struggle a bit with my rotation at first. But, in this game, struggling rarely means failing. They'll struggle, because they are inexperienced, but they'll get experience and....... overcome it. Like any game with progression.
    (8)

  2. #2
    Player Aword3213's Avatar
    Join Date
    Nov 2020
    Posts
    863
    Character
    Eizen Aifread
    World
    Typhon
    Main Class
    Monk Lv 100
    Quote Originally Posted by Melorie View Post
    But I feel like again the point is that it's normal for inexperienced players to struggle with things. After all, they ARE inexperienced. If I pick Black Mage right now, I will struggle a bit with my rotation at first. But, in this game, struggling rarely means failing. They'll struggle, because they are inexperienced, but they'll get experience and....... overcome it. Like any game with progression.
    I agree, but it does not validate the statement of not making the game harder.

    The gap between skill floor and skill ceiling is there for all to see. It's not like healers who can heal optimally are contributing the same level of dps. Not to mention those healers who cannot heal optimally. Adding more dps options actually raises skill floor because SQEX will have to lower our overall potencies for the sake of balance.
    (1)
    Last edited by Aword3213; 10-21-2021 at 03:15 PM.