Quote Originally Posted by Kes13a View Post
rather on the fence on this one.

sure, being able to essentially "solo" everything with a trust would be nice I guess, at that point makes it a single player game. I mean, I do get it, people are unpredictable and have varying skill levels, and will never complain if you want to either avoid tanking or healing.

but what does it actually teach you about playing well (or better) with others?
I wouldn't claim that it does. But my level of fun increased exponentially because I felt like I wasn't being rushed. Didn't have to use sprint a single time.