Well. I think speed never really hurts, unless you run into a Wall, which will quite literally stop you anyway and give you enough time to look at stuff!
Especially if you're in like Mt. Gulg and the dps only do single target rotations.
In which case, you'll have to live with a wipe. And you know, a wipe a day keeps the doctor away
If it's your first time in a dungeon tho, let people know and most won't mind you wanting to go slow! Or they'll even give you helpful Tipps, as to which adds to stun etc.
Tho, eventually everyone should realize that pulling "wall to wall" is the way to go and very feasible for like 99,9% of the playerbase, if they just try a little bit ^^
I mean, there's walls for a reason
And honestly, having to do stuff instead of sleepwalking is uh... More fun, isn't it?
I think most people enjoy a videogame coz they like... doing stuff, right?
And the game isn't even asking for 400apm anyway.
A little bit of bravery helps a lot when being a tank or healer!
Dps shouldn't pull ahead of the tank tho, that's the healers privilege!
