Quote Originally Posted by wereotter View Post
Monk has always had disproportionately powerful auto attacks compared to other melee DPS jobs. Sure this isn't flashy or exciting, but it's a skill you'll want to align with other party buffs as best you can since your auto attacks have been and always will be the biggest percentage of your damage when compared to any other single skill. Sure the skill isn't exciting or flashy, but there still will be thinking of when to use it. Like you wouldn't pop it if you know that chain stratagem, battle litany, or trick attack are still a little bit off, it's not just a push it on cooldown kind of button.
I could have sworn such was still proportionate once accounting for the fact that Monk has a tremendous amount of all-affecting buffs, rather than the higher base potencies of its counterparts. Auto-attacks always remain, what, 33.3 potency per second over time unless adjusted by damage modifiers? The higher one's base average ppgcd, the lower portion of total damage those auto-attacks will account for, even when that job is scaled up through damage modifiers and the like.