There is a bit in there where I think "okay, let's wait and see" because YoshiP says that the damage we will be receiving will be a little more intense therefore more healers will be more busy. I guess I could watch the dungeon run people did and observe to see what the incoming damage is like, but I don't want to spoil the dungeon for myself.

As I've been saying since the ShB media tour our current toolkits are better suited for higher intensity healing. But he doesn't give an indicator on how they're doing it or the extent they're doing it. But the fact he's addressing it this way could be a positive. We'll obviously see what that is in practice, because if that's the goal they achieve then downtime is less of an issue, so DPS options are less of an issue. But I am skeptical, because it really matters on how they're trying to achieve this.

But if they do achieve it, then I think it would create a situation where SGE and SCH are more shield dependent because they'll probably spend their other heals more frequently. And it could mean the shield/pure heal divide works.

However, until I see how they have approached this then I will remain skeptical.