Quote Originally Posted by Rowde View Post
Oh yah, Tethers/Chains too, but there are also a few variations on them, so would have been a longer segment for sure.

And actually, Forced March... Forced March definitely isn't super dangerous the first time players come across it... which I believe is Sirensong Sea final boss... but subsequent occurrences of Forced March have gotten progressively more lethal to mistakes.
Tethers could probably be their own video as there are a myriad of ways they are resolved. The failure rate on those with new players is likely very near 100%, and even after you've seen them a time or two, when you get one in a new fight you will still have to figure out what the boss is doing.

Markers as well. You get a marker over your head and you could be leaving behind a puddle, players might need to stay away from you; players might need to stack with you; you could be getting kicked back. A common mistake is when markers and stacks show up at the same time, and a marked player joins the stack group.

I'm not too sure about Forced march. You'll definitely see it in normal content. I just don't think it is as common as some of the ones listed. It can be used as a mech on its own, or a debuff inflicted on you for failing another mech. Failing it usually results in death though, so it is a good one to make new players aware of.