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  1. #1
    Player
    Ultaniku's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    418
    Character
    Jojo Ryder
    World
    Famfrit
    Main Class
    Warrior Lv 97
    I won’t even run a leveling roulette as a melee for fear of getting a party that can’t handle an aoe situation. I do think they need to lower melee aoe just a bit to help lower leve dungeon runs go a bit quicker. I’m like yes gimme double ranged at lower levels.
    (0)

  2. #2
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,611
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by Ultaniku View Post
    I won’t even run a leveling roulette as a melee for fear of getting a party that can’t handle an aoe situation. I do think they need to lower melee aoe just a bit to help lower leve dungeon runs go a bit quicker. I’m like yes gimme double ranged at lower levels.
    I can safely tell you that most player AoE's appear to be available at level 18, except for Dancer, where they're available at level 15. At today's MSQ leveling XP, that's about when a majority of players gain the ability to actually run dungeons these days. So, no worries. Melee don't have AoEs until much later, but then, they do much more single mob damage to make up for it. It's fairly fun as Machinist/Bard/Dancer in Tam-Tara Deepcroft. That being said, running the same instances as Dragoon/Pugilist/Rogue is just as easy at similar levels, so, no, AoEs aren't necessary at that point. I'd rather melee DPS get comfortable with single-mob positioning attacks before being handed AoEs.
    (0)

  3. #3
    Player
    Ultaniku's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    418
    Character
    Jojo Ryder
    World
    Famfrit
    Main Class
    Warrior Lv 97
    Quote Originally Posted by DPZ2 View Post
    I can safely tell you that most player AoE's appear to be available at level 18, except for Dancer, where they're available at level 15. At today's MSQ leveling XP, that's about when a majority of players gain the ability to actually run dungeons these days. So, no worries. Melee don't have AoEs until much later, but then, they do much more single mob damage to make up for it. It's fairly fun as Machinist/Bard/Dancer in Tam-Tara Deepcroft. That being said, running the same instances as Dragoon/Pugilist/Rogue is just as easy at similar levels, so, no, AoEs aren't necessary at that point. I'd rather melee DPS get comfortable with single-mob positioning attacks before being handed AoEs.
    Oh I was fully just playing along. I don’t have an issue with melee in the roulettes. Would it be nicer to get an earlier aoe of course, but I’m truly unbothered.
    (0)

  4. #4
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    615
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    Quote Originally Posted by DPZ2 View Post
    I can safely tell you that most player AoE's appear to be available at level 18, except for Dancer, where they're available at level 15. At today's MSQ leveling XP, that's about when a majority of players gain the ability to actually run dungeons these days. So, no worries. Melee don't have AoEs until much later, but then, they do much more single mob damage to make up for it. It's fairly fun as Machinist/Bard/Dancer in Tam-Tara Deepcroft. That being said, running the same instances as Dragoon/Pugilist/Rogue is just as easy at similar levels, so, no, AoEs aren't necessary at that point. I'd rather melee DPS get comfortable with single-mob positioning attacks before being handed AoEs.
    Melees don't get positionals until 26ish with the exception of monk so good news, nobody is learning anything and your dungeons are slower for it.
    (3)

  5. #5
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,611
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by Arkdra View Post
    Melees don't get positionals until 26ish with the exception of monk so good news, nobody is learning anything and your dungeons are slower for it.
    Don't worry, I have 90 minutes to complete those instances.

    I haven't run a sub-40 dungeon instance in over 25 minutes for the last 6 years, so it's an "impatient you" problem, not a player issue.
    (0)