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  1. #131
    Player
    raelgun's Avatar
    Join Date
    Aug 2013
    Posts
    782
    Character
    Thendra Cyril-gun
    World
    Zodiark
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Xaruko_Nexume View Post
    I would disagree and say those that are actively leaving those watching cutscenes behind are the griefers.
    The game literally has a feature to skip cutscenes so thats validating its upto players if they wish to skip or not. Also nothing in the TOS actually states players have to wait on others, but causing players to die wilfully in this scenario is grieving.
    (4)

  2. #132
    Player
    raelgun's Avatar
    Join Date
    Aug 2013
    Posts
    782
    Character
    Thendra Cyril-gun
    World
    Zodiark
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by MilkieTea View Post
    I'd argue it's more disruptive to pull during someones cutscene than to patiently wait. The person in the cutscene will hear the sounds of the fight, receive a notification, and may feel pressured to exit the cutscene before it's over. On the other hand, the person pulling typically won't die and was already accepting that one person would be locked out of the fight till the cutscene was over (or deliberately was attempting to negatively encourage the new player to exit their cutscene early). What's one more person?
    You are very wrong here actually. The game allows players to progress how they wish, the game also has built in mechanics that ports players into the arena when the pull is made.

    A player causing one to die in PVE by will when a fight has commenced is grieving by all its merits.
    (2)

  3. #133
    Player
    Xaruko_Nexume's Avatar
    Join Date
    Jun 2021
    Posts
    671
    Character
    Xaruko Solo
    World
    Seraph
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by raelgun View Post
    The game literally has a feature to skip cutscenes so thats validating its upto players if they wish to skip or not. Also nothing in the TOS actually states players have to wait on others, but causing players to die wilfully in this scenario is grieving.
    It would be pretty hard to prove someone just watching a cutscene or opening a loot chest is willingly causing others to die. Multiple AFK's in the middle of a boss fight? Then yeah.
    (4)

  4. #134
    Player
    Nishira's Avatar
    Join Date
    Jul 2021
    Posts
    144
    Character
    Ninuriel Elonir
    World
    Phoenix
    Main Class
    Conjurer Lv 68
    Quote Originally Posted by raelgun View Post
    Veteran players aren't slaves to newbies and you shouldn't encourage that, your action are actually violating grieving of others in the TOS - disruption of gameplay
    I’m guessing it’d be considered a grey area, treating new players with respect won’t get you an instant ban I’m guessing. But even then, it’s too easy to say you noticed the sprout went into a cutscene, know how long it takes and decided to pet the cat or reply to a text message. Which still conveys the same point: that you allow a new player to enjoy their cutscene in peace. As it should be really. I have a very hard time believing that will actually put your account at risk.
    (6)

  5. #135
    Player
    Rowde's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    1,146
    Character
    Willig Rowde
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Xaruko_Nexume View Post
    It would be pretty hard to prove someone just watching a cutscene or opening a loot chest is willingly causing others to die. Multiple AFK's in the middle of a boss fight? Then yeah.
    That's never what they were saying. Now you're just being disingenuous.
    (2)

  6. #136
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by raelgun View Post
    Veteran players aren't slaves to newbies and you shouldn't encourage that, your action are actually violating grieving of others in the TOS - disruption of gameplay
    You’ve said this on several threads. While there is policy that says you can vote kick people for different play styles (eg 3 don’t want to watch cutscene can vote kick the newbie), the newbie is NOT violating the terms of service.

    Never in the history of this game has there ever been a case that supports this opinion.

    The opposite, however, does have support (eg. Main scenario cutscenes are now unskippable).

    So, yes, you and your friends have license to be massive wang-rods if you really want to, but no, the newbie isn’t breaking ToS, despite how many times you keep saying they are.

    For the record, there is nothing specific in the ToS about “disruption of gameplay”.
    It’s just a huge blanket statement, which may or may not even involve actual game play, they could be talking about bullying, they could be talking about DDOSing…
    (3.2 Disruption. You may not in any way disrupt or interfere with the Game experience of other players, including the disruption of Square Enix's computers and servers.)



    Now, the actual list of prohibited activities does go into detail.
    It says, very clearly, “Obstruction of Gameplay” and lists specifics on what it means. No where in there is “going slow and watching cutscenes” mentioned. In fact, what they mean by obstruction is stuff like overlapping NPCs so players can’t select or otherwise causing players to be unable to progress. Slow =/= obstruction.


    Read the fricking ToS…

    https://support.na.square-enix.com/f...la=1&kid=68216
    (8)
    Last edited by kaynide; 10-07-2021 at 02:34 AM.

  7. #137
    Player Kolaina's Avatar
    Join Date
    Sep 2013
    Posts
    1,070
    Character
    Hazy Dreams
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Payadopa View Post
    It boggles my mind that having to spend more than 5+ extra seconds in a dungeon is so unbearable to you guys.
    That’s one heck of a down play when you compare wall to wall, aoeing everything down so things die relatively simultaneously vs 1 pack at a time x how ever many packs between each boss.
    (7)

  8. #138
    Player
    MaxCarnage's Avatar
    Join Date
    May 2021
    Location
    Ul'Dah
    Posts
    390
    Character
    Adiah Highborn
    World
    Faerie
    Main Class
    Scholar Lv 52
    Why has this thread devolved into an "etiquette of watching cutscenes" thread? Let's stick to one debate instead of dividing it.
    (0)

  9. #139
    Player
    Shironeko_Narunyan's Avatar
    Join Date
    Jul 2021
    Posts
    395
    Character
    Noraneko Narunyan
    World
    Sophia
    Main Class
    White Mage Lv 90
    I'd suggest moving to a server on a JP data center. Elemental has a rather high English speaking population, with some servers (Tonberry, Kujata) at over 50%.
    If you run the game using the English client, you'll still land in mostly English speaking groups, even if you set your DF languages to JEDF.

    People here tend to play a bit more slowly. They still try to get stuff done, but not at the expense of safety. Chatting isn't even needed to find out whether your group is capable and willing to go fast, it mostly regulates itself after the first pull.
    (1)

  10. #140
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,525
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by raelgun View Post
    Veteran players aren't slaves to newbies and you shouldn't encourage that, your action are actually violating grieving of others in the TOS - disruption of gameplay
    What is this hate on that you have against new people? It's new people that are going to keep the game growing, not entrenched veterans.

    In a team-focused situation, players that don't maintain awareness of the entire team's status and just go off lone wolfing are the ones disrupting gameplay. They're not making sure that their entire team is ready for the encounter so they are setting the team up for failure.
    (7)

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